Sedulous.FMOD.Native 2022.10.192005

There is a newer version of this package available.
See the version list below for details.
dotnet add package Sedulous.FMOD.Native --version 2022.10.192005                
NuGet\Install-Package Sedulous.FMOD.Native -Version 2022.10.192005                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Sedulous.FMOD.Native" Version="2022.10.192005" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Sedulous.FMOD.Native --version 2022.10.192005                
#r "nuget: Sedulous.FMOD.Native, 2022.10.192005"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Sedulous.FMOD.Native as a Cake Addin
#addin nuget:?package=Sedulous.FMOD.Native&version=2022.10.192005

// Install Sedulous.FMOD.Native as a Cake Tool
#tool nuget:?package=Sedulous.FMOD.Native&version=2022.10.192005                

The Sedulous Framework is a .NET game development framework written in C#. This package contains the native dependencies required by the FMOD implementation of the Framework's audio subsystem.

This package shouldn't be referenced directly unless you know what you're doing. Instead, reference the appropriate Sedulous.Game.* package for your target platform.

Quick start guides for development using the Sedulous Framework are available on the project's wiki at https://github.com/jayrulez/sedulous/wiki

Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android is compatible.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net6.0

    • No dependencies.
  • net6.0-android

    • No dependencies.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on Sedulous.FMOD.Native:

Package Downloads
Sedulous.FMOD

The Sedulous Framework is a .NET game development framework written in C#. This package contains the FMOD implementation of the Framework's audio subsystem. Quick start guides for development using the Sedulous Framework are available on the project's wiki at https://github.com/jayrulez/sedulous/wiki Additional licensing information is available at https://github.com/jayrulez/sedulous/wiki/licenses

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2023.6.221039 211 6/22/2023
2023.6.100410 179 6/10/2023
2023.6.90326 188 6/9/2023
2023.6.80249 221 6/8/2023
2023.6.80213 221 6/8/2023
2023.6.80136 217 6/8/2023
2023.6.71708 217 6/7/2023
2022.10.192005 672 10/20/2022
2022.10.191338 656 10/19/2022
2022.10.19 632 10/19/2022
2022.10.0 655 10/19/2022