Sedulous.OpenGL.Environment
2023.6.71708
See the version list below for details.
dotnet add package Sedulous.OpenGL.Environment --version 2023.6.71708
NuGet\Install-Package Sedulous.OpenGL.Environment -Version 2023.6.71708
<PackageReference Include="Sedulous.OpenGL.Environment" Version="2023.6.71708" />
paket add Sedulous.OpenGL.Environment --version 2023.6.71708
#r "nuget: Sedulous.OpenGL.Environment, 2023.6.71708"
// Install Sedulous.OpenGL.Environment as a Cake Addin #addin nuget:?package=Sedulous.OpenGL.Environment&version=2023.6.71708 // Install Sedulous.OpenGL.Environment as a Cake Tool #tool nuget:?package=Sedulous.OpenGL.Environment&version=2023.6.71708
The Sedulous Framework is a .NET game development framework written in C#. This package contains an abstraction layer which allows Sedulous's OpenGL-based Graphics subsystem to communicate with its underlying environment.
Quick start guides for development using the Sedulous Framework are available on the project's wiki at https://github.com/jayrulez/sedulous/wiki
Additional licensing information is available at https://github.com/jayrulez/sedulous/wiki/licenses
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.1 is compatible. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.1
- Sedulous (>= 2023.6.71708)
- Sedulous.Core (>= 2023.6.71708)
NuGet packages (2)
Showing the top 2 NuGet packages that depend on Sedulous.OpenGL.Environment:
Package | Downloads |
---|---|
Sedulous.OpenGL
The Sedulous Framework is a .NET game development framework written in C#. This package contains the OpenGL implementation of the Framework's graphics subsystem. Quick start guides for development using the Sedulous Framework are available on the project's wiki at https://github.com/jayrulez/sedulous/wiki Additional licensing information is available at https://github.com/jayrulez/sedulous/wiki/licenses |
|
Sedulous.SDL2
The Sedulous Framework is a .NET game development framework written in C#. This package contains the SDL2 implementation of the Framework's platform and input subsystems. Quick start guides for development using the Sedulous Framework are available on the project's wiki at https://github.com/jayrulez/sedulous/wiki Additional licensing information is available at https://github.com/jayrulez/sedulous/wiki/licenses |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
2023.6.221039 | 253 | 6/22/2023 |
2023.6.100410 | 237 | 6/10/2023 |
2023.6.90326 | 235 | 6/9/2023 |
2023.6.80249 | 264 | 6/8/2023 |
2023.6.80213 | 269 | 6/8/2023 |
2023.6.80136 | 274 | 6/8/2023 |
2023.6.71708 | 268 | 6/7/2023 |
2022.10.192005 | 915 | 10/20/2022 |
2022.10.191338 | 925 | 10/19/2022 |
2022.10.19 | 893 | 10/19/2022 |
2022.10.0 | 878 | 10/19/2022 |