SharpDX.Direct3D11.Effects 2.6.0

Prefix Reserved
There is a newer version of this package available.
See the version list below for details.
dotnet add package SharpDX.Direct3D11.Effects --version 2.6.0                
NuGet\Install-Package SharpDX.Direct3D11.Effects -Version 2.6.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SharpDX.Direct3D11.Effects" Version="2.6.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SharpDX.Direct3D11.Effects --version 2.6.0                
#r "nuget: SharpDX.Direct3D11.Effects, 2.6.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SharpDX.Direct3D11.Effects as a Cake Addin
#addin nuget:?package=SharpDX.Direct3D11.Effects&version=2.6.0

// Install SharpDX.Direct3D11.Effects as a Cake Tool
#tool nuget:?package=SharpDX.Direct3D11.Effects&version=2.6.0                

Assembly providing DirectX - Effects11 managed API for Direct3D11.

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on SharpDX.Direct3D11.Effects:

Package Downloads
SciChart.DirectX

SciChart - High Performance WPF Charts for Scientific and Trading applications. This package is obsolete and maintained for compatibility purposes. Includes the DirectX11 RenderSurface that was used for hardware-accelerated drawing in SciChart 2D. Replaced with VisualXcceleratorRenderSurface since SciChart v6

ANX.RenderSystem.Windows.DX11

The ANX.Framework is a platform independent game framework which is source compatible with Microsofts XNA Framework.

GitHub repositories (3)

Showing the top 3 popular GitHub repositories that depend on SharpDX.Direct3D11.Effects:

Repository Stars
justinstenning/Direct3DHook
DirectX Capture and Overlays by using Direct3D API hooks
xivapi/SaintCoinach
A .NET library written in C# for extracting game assets and reading game assets from Final Fantasy XIV: A Realm Reborn.
ABTSoftware/SciChart.Wpf.Examples
Examples, tutorials, and sandbox for SciChart WPF: High Performance Realtime Charts
Version Downloads Last updated
4.2.0 460,801 8/24/2018
4.2.0-ci284 775 8/13/2018
4.2.0-ci281 747 8/13/2018
4.2.0-ci272 755 8/1/2018
4.2.0-ci268 745 7/31/2018
4.2.0-ci259 808 7/2/2018
4.1.0 2,678 6/1/2018
4.1.0-ci217 1,013 2/10/2018
4.1.0-ci184 937 10/10/2017
4.0.1 77,093 5/30/2017
4.0.0 1,241 5/29/2017
4.0.0-ci147 896 5/17/2017
4.0.0-ci145 870 5/6/2017
4.0.0-ci144 900 5/6/2017
4.0.0-ci141 908 4/24/2017
4.0.0-ci140 831 4/24/2017
4.0.0-ci136 916 4/19/2017
4.0.0-ci133 918 4/11/2017
4.0.0-ci130 928 4/11/2017
4.0.0-ci126 855 4/7/2017
4.0.0-ci124 924 4/6/2017
4.0.0-ci121 881 3/31/2017
4.0.0-ci120 919 3/31/2017
3.1.2-beta109 959 2/20/2017
3.1.2-beta107 843 2/17/2017
3.1.2-beta105 869 2/16/2017
3.1.2-alpha103 887 2/15/2017
3.1.2-alpha100 844 2/15/2017
3.1.1 6,462 10/27/2016
3.1.0 1,361 10/19/2016
3.0.2 5,683 3/11/2016
3.0.1 1,718 1/17/2016
3.0.0 1,331 12/25/2015
3.0.0-rc017 898 12/23/2015
3.0.0-rc014 913 12/23/2015
3.0.0-beta01 1,064 8/19/2015
3.0.0-alpha02 978 6/8/2015
3.0.0-alpha01 982 4/1/2015
2.6.3 46,094 10/29/2014
2.6.2 3,677 6/17/2014
2.6.1 1,238 6/16/2014
2.6.0 1,555 5/10/2014
2.5.0 59,238 8/10/2013
2.4.2 2,831 12/21/2012
2.4.1 1,616 11/20/2012
2.4.0 1,878 10/31/2012
2.3.1.1 1,461 10/7/2012
2.3.1 1,497 10/1/2012
2.3.0 1,508 9/28/2012