SharpNoise 0.10.0
See the version list below for details.
dotnet add package SharpNoise --version 0.10.0
NuGet\Install-Package SharpNoise -Version 0.10.0
<PackageReference Include="SharpNoise" Version="0.10.0" />
paket add SharpNoise --version 0.10.0
#r "nuget: SharpNoise, 0.10.0"
// Install SharpNoise as a Cake Addin #addin nuget:?package=SharpNoise&version=0.10.0 // Install SharpNoise as a Cake Tool #tool nuget:?package=SharpNoise&version=0.10.0
A library for generating coherent noise. It can be used to procedurally create natural-looking textures (such as wood, stone, or clouds), terrain heightmaps, and other things. This is a port of libNoise to C#.
Hosted at GitHub! https://github.com/rthome/SharpNoise
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net45 is compatible. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
This package has no dependencies.
NuGet packages (5)
Showing the top 5 NuGet packages that depend on SharpNoise:
Package | Downloads |
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MineNET
MinecraftBE Server |
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SharpNoise.Utilities
A library for generating coherent noise (utility library). |
|
EngineGL
C# 100% GameEngine |
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Obsidian.API
The plugin API for Obsidian, a Minecraft server. |
|
VL.SharpNoise
Libnoise Wrapper for vvvv Gamma |
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on SharpNoise:
Repository | Stars |
---|---|
ObsidianMC/Obsidian
A C# implementation of the Minecraft server protocol.
|
Version | Downloads | Last updated |
---|---|---|
0.12.1.1 | 16,605 | 3/18/2020 |
0.12.1 | 781 | 3/18/2020 |
0.12.0 | 1,473 | 4/4/2019 |
0.11.0 | 3,176 | 7/22/2016 |
0.10.0 | 2,442 | 7/22/2014 |
0.9.0.38022 | 1,327 | 5/13/2013 |
0.8.0.16970 | 1,238 | 5/13/2013 |
0.10.0:
- NoiseMapBuilders now run builds in parallel, utilizing all available CPUs & cores.
- New 'OpenGLExample' example application, which shows how to use SharpNoise in a realtime scenario, to deform a rotating sphere.
- New 'NoiseTester' example application (still in development) which shows a hierarchical view of a tree of noise modules and theor outputs.
- New 3D NoiseCube and NoiseCubeBuilders.
- Filtering for NoiseMaps and NoiseCubes, allowing up- and downscaling of noise data.
- Some code cleanups and small optimizations
- Fix some bugs, notably in the Select module
Note that example applications are not included in the NuGet package. See project page: https://bitbucket.org/rthome/sharpnoise
A big 'Thank you!' to Tomi Valkeinen (https://bitbucket.org/tombah), who did a lot of the work for this version, including the parallelization for NoiseMapBuilders, NoiseCubes, and NoiseMap filtering.
0.9.0:
This release fixes some small problems. It also breaks API compatibility.