Silk.NET.Input.Common
1.0.0-preview2
Prefix Reserved
See the version list below for details.
dotnet add package Silk.NET.Input.Common --version 1.0.0-preview2
NuGet\Install-Package Silk.NET.Input.Common -Version 1.0.0-preview2
<PackageReference Include="Silk.NET.Input.Common" Version="1.0.0-preview2" />
<PackageVersion Include="Silk.NET.Input.Common" Version="1.0.0-preview2" />
<PackageReference Include="Silk.NET.Input.Common" />
paket add Silk.NET.Input.Common --version 1.0.0-preview2
#r "nuget: Silk.NET.Input.Common, 1.0.0-preview2"
#:package Silk.NET.Input.Common@1.0.0-preview2
#addin nuget:?package=Silk.NET.Input.Common&version=1.0.0-preview2&prerelease
#tool nuget:?package=Silk.NET.Input.Common&version=1.0.0-preview2&prerelease
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL and OpenAL.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Silk.NET.Windowing.Common (>= 1.0.0-preview2)
NuGet packages (11)
Showing the top 5 NuGet packages that depend on Silk.NET.Input.Common:
| Package | Downloads |
|---|---|
|
Silk.NET.Input
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
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Silk.NET.Input.Glfw
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
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Silk.NET.Input.Sdl
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
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Silk.NET.Input.Extensions
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
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Silk.NET.OpenGL.Extensions.ImGui
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
GitHub repositories (3)
Showing the top 3 popular GitHub repositories that depend on Silk.NET.Input.Common:
| Repository | Stars |
|---|---|
|
tixl3d/tixl
TiXL is an open source software to create realtime motion graphics.
|
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Pyrdacor/freeserf.net
Settlers 1 clone written in C#
|
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CeSun/Aura3D
Aura3D is a lightweight, extensible, and high-performance 3D rendering control
|
| Version | Downloads | Last Updated |
|---|---|---|
| 2.23.0 | 27,335 | 1/23/2026 |
| 2.22.0 | 103,439 | 11/5/2024 |
| 2.21.0 | 49,714 | 4/23/2024 |
| 2.20.0 | 27,051 | 12/12/2023 |
| 2.19.0 | 9,483 | 11/14/2023 |
| 2.18.0 | 3,977 | 10/21/2023 |
| 2.17.1 | 22,151 | 4/9/2023 |
| 2.17.0 | 16,393 | 4/6/2023 |
| 2.16.0 | 25,963 | 8/2/2022 |
| 2.15.0 | 12,749 | 4/2/2022 |
| 2.14.0 | 5,703 | 3/15/2022 |
| 2.13.0 | 4,467 | 2/6/2022 |
| 2.12.0 | 8,481 | 1/7/2022 |
| 2.11.0 | 6,040 | 12/6/2021 |
| 2.10.1 | 2,281 | 11/10/2021 |
| 2.10.0 | 1,904 | 11/6/2021 |
| 2.9.0 | 2,958 | 10/5/2021 |
| 2.8.0 | 2,620 | 9/4/2021 |
| 2.7.0 | 2,495 | 8/9/2021 |
| 1.0.0-preview2 | 898 | 8/10/2019 |
- Fixed a bug where calling an unloaded OpenGL function will throw a GlfwException.
- Fixed a bug where GLFW wasn't swapping the buffers (no drawing will ever make it to the window!)
- Refactored Silk.NET.Core, unifying the platform loading logic.
- Renamed OnRender to Render + other windowing events