Silk.NET.Input.Extensions
2.4.0
Prefix Reserved
See the version list below for details.
dotnet add package Silk.NET.Input.Extensions --version 2.4.0
NuGet\Install-Package Silk.NET.Input.Extensions -Version 2.4.0
<PackageReference Include="Silk.NET.Input.Extensions" Version="2.4.0" />
paket add Silk.NET.Input.Extensions --version 2.4.0
#r "nuget: Silk.NET.Input.Extensions, 2.4.0"
// Install Silk.NET.Input.Extensions as a Cake Addin #addin nuget:?package=Silk.NET.Input.Extensions&version=2.4.0 // Install Silk.NET.Input.Extensions as a Cake Tool #tool nuget:?package=Silk.NET.Input.Extensions&version=2.4.0
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 is compatible. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 is compatible. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 is compatible. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETCoreApp 3.1
- Silk.NET.Input.Common (>= 2.4.0)
-
.NETStandard 2.0
- Silk.NET.Input.Common (>= 2.4.0)
-
.NETStandard 2.1
- Silk.NET.Input.Common (>= 2.4.0)
-
net5.0
- Silk.NET.Input.Common (>= 2.4.0)
NuGet packages (10)
Showing the top 5 NuGet packages that depend on Silk.NET.Input.Extensions:
Package | Downloads |
---|---|
Silk.NET.OpenGL.Extensions.ImGui
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
|
Silk.NET.OpenGLES.Extensions.ImGui
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
|
ktsu.ImGuiApp
A bootstrap library to give you an environment to build an ImGUI.NET application with. |
|
Silk.NET.OpenGL.Legacy.Extensions.ImGui
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
|
ShadowTools
A base library for creating cross platform game engines in .NET using OpenGL. Includes OpenGL, ImGUI, An MIT licensed ECS (https://github.com/isonil/EntityComponentSystem), etc. More features are planned (ex. ImGUI Hierarchy Controls) and the library will continue to grow as time goes on. |
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on Silk.NET.Input.Extensions:
Repository | Stars |
---|---|
shibbo/Fushigi
An editor for Super Mario Bros. Wonder.
|
Version | Downloads | Last updated |
---|---|---|
2.22.0 | 1,493 | 11/5/2024 |
2.21.0 | 11,226 | 4/23/2024 |
2.20.0 | 8,289 | 12/12/2023 |
2.19.0 | 3,050 | 11/14/2023 |
2.18.0 | 985 | 10/21/2023 |
2.17.1 | 5,481 | 4/9/2023 |
2.17.0 | 1,162 | 4/6/2023 |
2.16.0 | 5,338 | 8/2/2022 |
2.15.0 | 2,607 | 4/2/2022 |
2.14.0 | 1,360 | 3/15/2022 |
2.13.0 | 1,394 | 2/6/2022 |
2.12.0 | 2,135 | 1/7/2022 |
2.11.0 | 1,582 | 12/6/2021 |
2.10.1 | 812 | 11/10/2021 |
2.10.0 | 755 | 11/6/2021 |
2.9.0 | 901 | 10/5/2021 |
2.8.0 | 915 | 9/4/2021 |
2.7.0 | 854 | 8/9/2021 |
2.6.0 | 1,074 | 7/3/2021 |
2.5.0 | 796 | 6/8/2021 |
2.4.0 | 803 | 5/7/2021 |
2.3.0 | 857 | 4/3/2021 |
2.2.0 | 401 | 3/6/2021 |
2.1.0 | 384 | 2/16/2021 |
2.0.0 | 401 | 1/2/2021 |
1.0.0 | 1,337 | 4/5/2020 |
Silk.NET May 2021 Update
- Add As methods to all Maths types & other miscellaneous API additions
- Add support for provisional Vulkan Video encoding & decoding extensions
- Update to latest OpenGL specification
- Update to latest OpenCL specification
- Update to Vulkan 1.2.177
- Update to OpenXR 1.0.15
- Fix ImGui robustness
- Fix disposal and reset robustness
- Fix SDL input backend not respecting deadzones
- Fix GLFW input backend not respecting start-up state
- Fix Vulkan device function pointer loader bugs
- Fix BSTR GlobalMemory issues
- Fix Vulkan codegen issues
- Fix bitfield codegen for Vulkan & clang-generated bindings
- Miscellaneous windowing & input bugfixes