Silk.NET.OpenAL.Extensions.Creative 1.2.1

Prefix Reserved
There is a newer version of this package available.
See the version list below for details.
dotnet add package Silk.NET.OpenAL.Extensions.Creative --version 1.2.1                
NuGet\Install-Package Silk.NET.OpenAL.Extensions.Creative -Version 1.2.1                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Silk.NET.OpenAL.Extensions.Creative" Version="1.2.1" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Silk.NET.OpenAL.Extensions.Creative --version 1.2.1                
#r "nuget: Silk.NET.OpenAL.Extensions.Creative, 1.2.1"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Silk.NET.OpenAL.Extensions.Creative as a Cake Addin
#addin nuget:?package=Silk.NET.OpenAL.Extensions.Creative&version=1.2.1

// Install Silk.NET.OpenAL.Extensions.Creative as a Cake Tool
#tool nuget:?package=Silk.NET.OpenAL.Extensions.Creative&version=1.2.1                

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on Silk.NET.OpenAL.Extensions.Creative:

Package Downloads
OwlCore.Storage.OpenAL

Handle your audio devices like simple files and folders.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on Silk.NET.OpenAL.Extensions.Creative:

Repository Stars
TASEmulators/BizHawk
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
Version Downloads Last updated
2.22.0 113 11/5/2024
2.21.0 7,178 4/23/2024
2.20.0 279 12/12/2023
2.19.0 193 11/14/2023
2.18.0 1,935 10/21/2023
2.17.1 1,525 4/9/2023
2.17.0 208 4/6/2023
2.16.0 554 8/2/2022
2.15.0 545 4/2/2022
2.14.0 462 3/15/2022
2.13.0 426 2/6/2022
2.12.0 275 1/7/2022
2.11.0 316 12/6/2021
2.10.1 275 11/10/2021
2.10.0 313 11/6/2021
2.9.0 335 10/5/2021
2.8.0 370 9/4/2021
2.7.0 353 8/9/2021
2.6.0 462 7/3/2021
2.5.0 337 6/8/2021
2.4.0 370 5/7/2021
2.3.0 330 4/3/2021
2.2.0 356 3/6/2021
2.1.0 340 2/16/2021
2.0.0 374 1/2/2021
2.0.0-preview5 260 12/29/2020
2.0.0-preview4 313 12/8/2020
2.0.0-preview3 314 11/17/2020
2.0.0-preview2 348 8/21/2020
2.0.0-preview 320 7/15/2020
1.9.0 418 12/4/2020
1.8.0 466 11/6/2020
1.7.0 455 10/2/2020
1.6.0 491 9/4/2020
1.5.0 447 8/7/2020
1.4.0 460 7/3/2020
1.3.0 435 6/5/2020
1.2.1 475 5/16/2020
1.2.0 449 5/1/2020
1.1.1 466 4/13/2020
1.1.0 526 4/5/2020
1.0.1 468 3/17/2020
1.0.0 480 3/6/2020
1.0.0-preview5 336 2/18/2020
1.0.0-preview4 345 2/8/2020
1.0.0-preview3 355 11/15/2019
1.0.0-preview2 402 8/10/2019
1.0.0-preview 406 8/4/2019

Silk.NET 1.2.1 Patch Update
           
           - Updated to the latest OpenCL specification
           - Updated to Vulkan 1.2.141
           - Added a ContinueEvents method to force an event-driven game loop to continue
           - Added support for IGLContext in GL instances (this was slated for 1.2.0, but left out for some reason)
           - Moved GlfwLoader out of Silk.NET.Windowing.Desktop and into Silk.NET.GLFW