Silk.NET.Windowing.Sdl.Android
2.4.0
Prefix Reserved
See the version list below for details.
dotnet add package Silk.NET.Windowing.Sdl.Android --version 2.4.0
NuGet\Install-Package Silk.NET.Windowing.Sdl.Android -Version 2.4.0
<PackageReference Include="Silk.NET.Windowing.Sdl.Android" Version="2.4.0" />
paket add Silk.NET.Windowing.Sdl.Android --version 2.4.0
#r "nuget: Silk.NET.Windowing.Sdl.Android, 2.4.0"
// Install Silk.NET.Windowing.Sdl.Android as a Cake Addin #addin nuget:?package=Silk.NET.Windowing.Sdl.Android&version=2.4.0 // Install Silk.NET.Windowing.Sdl.Android as a Cake Tool #tool nuget:?package=Silk.NET.Windowing.Sdl.Android&version=2.4.0
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
MonoAndroid | monoandroid90 is compatible. |
-
MonoAndroid 9.0
- Silk.NET.Core (>= 2.4.0)
- Silk.NET.SDL (>= 2.4.0)
- Silk.NET.Windowing.Sdl (>= 2.4.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
2.10.1 | 477 | 11/10/2021 |
2.10.0 | 343 | 11/6/2021 |
2.9.0 | 364 | 10/5/2021 |
2.8.0 | 337 | 9/4/2021 |
2.7.0 | 359 | 8/9/2021 |
2.6.0 | 460 | 7/3/2021 |
2.5.0 | 327 | 6/8/2021 |
2.4.0 | 363 | 5/7/2021 |
2.3.0 | 291 | 4/3/2021 |
2.2.0 | 365 | 3/6/2021 |
2.1.0 | 318 | 2/16/2021 |
2.0.0 | 488 | 1/2/2021 |
2.0.0-preview5 | 234 | 12/29/2020 |
2.0.0-preview4 | 314 | 12/8/2020 |
2.0.0-preview3 | 330 | 11/17/2020 |
Silk.NET May 2021 Update
- Add As methods to all Maths types & other miscellaneous API additions
- Add support for provisional Vulkan Video encoding & decoding extensions
- Update to latest OpenGL specification
- Update to latest OpenCL specification
- Update to Vulkan 1.2.177
- Update to OpenXR 1.0.15
- Fix ImGui robustness
- Fix disposal and reset robustness
- Fix SDL input backend not respecting deadzones
- Fix GLFW input backend not respecting start-up state
- Fix Vulkan device function pointer loader bugs
- Fix BSTR GlobalMemory issues
- Fix Vulkan codegen issues
- Fix bitfield codegen for Vulkan & clang-generated bindings
- Miscellaneous windowing & input bugfixes