Simple3D.Core
0.2.0-preview.1
dotnet add package Simple3D.Core --version 0.2.0-preview.1
NuGet\Install-Package Simple3D.Core -Version 0.2.0-preview.1
<PackageReference Include="Simple3D.Core" Version="0.2.0-preview.1" />
<PackageVersion Include="Simple3D.Core" Version="0.2.0-preview.1" />
<PackageReference Include="Simple3D.Core" />
paket add Simple3D.Core --version 0.2.0-preview.1
#r "nuget: Simple3D.Core, 0.2.0-preview.1"
#:package Simple3D.Core@0.2.0-preview.1
#addin nuget:?package=Simple3D.Core&version=0.2.0-preview.1&prerelease
#tool nuget:?package=Simple3D.Core&version=0.2.0-preview.1&prerelease
Simple3D
Simple3D provides a portable scene and depth renderer (Simple3D.Core) and a touch-enabled SkiaSharp control for .NET 10 MAUI (Simple3D.Maui). The control supports iOS, Android and Mac Catalyst.
Use Simple3D.Maui in a .NET 10 MAUI app targeting Android, iOS or Mac Catalyst; it brings in Simple3D.Core. Windows is not supported. Install the target's MAUI workload; Apple builds require macOS and a compatible Xcode. For headless rendering, use Core alone with the .NET 10 SDK.
Install the preview from NuGet.org:
dotnet add YourApp.csproj package Simple3D.Maui --version 0.2.0-preview.1
For development builds, build and restore from a local feed. Register UseSkiaSharp() on the app builder, then assign a Scene to a SceneView.
For Core-only rendering:
using Simple3D.Core;
var scene = new Scene().Add(Shape.Box(0xFF8DA9FF));
var camera = new Camera();
camera.FitToScene(scene, 4f / 3);
var frame = new DepthRenderer().Render(scene, camera, 320, 240);
Shape? visible = frame.Pick(160, 120);
ReadOnlyMemory<uint> pixels = frame.Pixels;
For a MAUI app:
using Simple3D.Core;
using Simple3D.Maui;
using SkiaSharp.Views.Maui.Controls.Hosting;
// In MauiProgram:
builder.UseMauiApp<App>().UseSkiaSharp();
// In a ContentPage:
var scene = new Scene().Add(Shape.Box(0xFF8DA9FF).Named("Case"));
var view = new SceneView { Scene = scene, HeightRequest = 320 };
view.Camera.FitToScene(scene, 4f / 3);
Content = view;
Drag to orbit, pinch to zoom and tap to select. Use IsInteractive = false for display-only content. Keep scene and camera mutations on the UI thread.
Rendering supports opaque textures, configurable directional and ambient lighting, smooth normals, vertex colors and OBJ geometry import. See the material and import examples. Transparency, PBR and shadows are unsupported.
Read the setup, examples, limits and API documentation. Source and the interactive gallery are in the repository. Licensed under MIT, copyright Marius Muntean.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net10.0
- No dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on Simple3D.Core:
| Package | Downloads |
|---|---|
|
Simple3D.Maui
Interactive SkiaSharp 3D scene control for .NET MAUI on iOS, Android and Mac Catalyst. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 0.2.0-preview.1 | 35 | 10/14/2026 |
| 0.1.0-preview.1 | 55 | 10/4/2026 |