Tinman.Terrain
1.0.0-rc4.1
See the version list below for details.
dotnet add package Tinman.Terrain --version 1.0.0-rc4.1
NuGet\Install-Package Tinman.Terrain -Version 1.0.0-rc4.1
<PackageReference Include="Tinman.Terrain" Version="1.0.0-rc4.1" />
paket add Tinman.Terrain --version 1.0.0-rc4.1
#r "nuget: Tinman.Terrain, 1.0.0-rc4.1"
// Install Tinman.Terrain as a Cake Addin #addin nuget:?package=Tinman.Terrain&version=1.0.0-rc4.1&prerelease // Install Tinman.Terrain as a Cake Tool #tool nuget:?package=Tinman.Terrain&version=1.0.0-rc4.1&prerelease
TINMAN 3D SDK // REAL-TIME TERRAIN
The Tinman 3D SDK is a commercial software development kit for real-time 3D terrain rendering, processing and analysis. It is being used in various sectors of the software industry.
Tinman 3D consumes arbitrary amounts of geodata and processes them into ready-to-use terrain modules. At runtime, these terrain modules are combined in order to create a coherent and highly accurate 3D representation of the terrain: a seamlessly textured and adaptive continuous level-of-detail triangle mesh. This terrain mesh is used for interactive rendering, real-time spatial analysis and data export to other software applications (for example as a part of the content pipeline).
Integration into existing software is easy: the Tinman 3D SDK is self-contained and has no mandatory 3rd-party dependencies. It is available in separate editions: C++ (ISO/IEC 14882:2011) and C# ( language version 4). Tinman 3D is based on flexible abstraction layers, which enable it to run on any platform (e.g. 32-bit, 64-bit) and on any operating system (e.g. Windows, Unix). Real-time rendering can be performed through any modern graphics API (e.g. Direct3D, OpenGL).
Rendering a terrain with the Tinman 3D SDK is simple: only one vertex / index buffer is required. Advanced culling and batching techniques ensure optimal performance by minimizing draw calls. High throughput is easily achieved for multi-pass scenes. Tinman 3D generates seamless terrain geometry and textures. All vertices have well-defined tangent-spaces, enabling robust surface shading. Efficient streaming and on-the-fly caching of terrain data is performed during runtime.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Tinman.Core (= 1.0.0-rc4.1)
NuGet packages (9)
Showing the top 5 NuGet packages that depend on Tinman.Terrain:
Package | Downloads |
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Tinman.AddOns
This is the "Tinman.AddOns" library component of the Tinman 3D SDK, released on: 2024-10-31 |
|
Tinman.Engine
This is the "Tinman.Engine" library component of the Tinman 3D SDK, released on: 2024-10-31 |
|
Tinman.AddOns.DirectX11
This is the "Tinman.AddOns.DirectX11" library component of the Tinman 3D SDK, released on: 2024-10-31 |
|
Tinman.AddOns.WinForms
This is the "Tinman.AddOns.WinForms" library component of the Tinman 3D SDK, released on: 2024-10-31 |
|
Tinman.AddOns.DirectX9
This is the "Tinman.AddOns.DirectX9" library component of the Tinman 3D SDK, released on: 2024-10-31 |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.0.0-rc4.27 | 42 | 10/31/2024 |
1.0.0-rc4.26 | 51 | 10/3/2024 |
1.0.0-rc4.25 | 70 | 7/20/2024 |
1.0.0-rc4.24 | 58 | 7/4/2024 |
1.0.0-rc4.23 | 88 | 5/31/2024 |
1.0.0-rc4.22 | 60 | 5/8/2024 |
1.0.0-rc4.21 | 78 | 4/8/2024 |
1.0.0-rc4.20 | 68 | 3/21/2024 |
1.0.0-rc4.19 | 76 | 3/15/2024 |
1.0.0-rc4.18 | 72 | 1/13/2024 |
1.0.0-rc4.17 | 138 | 10/20/2023 |
1.0.0-rc4.16 | 88 | 9/29/2023 |
1.0.0-rc4.15 | 77 | 9/20/2023 |
1.0.0-rc4.14 | 81 | 9/10/2023 |
1.0.0-rc4.13 | 95 | 8/31/2023 |
1.0.0-rc4.12 | 114 | 7/19/2023 |
1.0.0-rc4.11 | 92 | 7/4/2023 |
1.0.0-rc4.10 | 93 | 5/2/2023 |
1.0.0-rc4.9 | 91 | 4/14/2023 |
1.0.0-rc4.8 | 111 | 3/29/2023 |
1.0.0-rc4.7 | 100 | 3/14/2023 |
1.0.0-rc4.6 | 119 | 3/7/2023 |
1.0.0-rc4.5 | 116 | 2/10/2023 |
1.0.0-rc4.4 | 120 | 12/27/2022 |
1.0.0-rc4.3 | 109 | 12/13/2022 |
1.0.0-rc4.2 | 111 | 11/22/2022 |
1.0.0-rc4.1 | 121 | 11/14/2022 |