TinyEXR.NET
0.2.3
See the version list below for details.
dotnet add package TinyEXR.NET --version 0.2.3
NuGet\Install-Package TinyEXR.NET -Version 0.2.3
<PackageReference Include="TinyEXR.NET" Version="0.2.3" />
paket add TinyEXR.NET --version 0.2.3
#r "nuget: TinyEXR.NET, 0.2.3"
// Install TinyEXR.NET as a Cake Addin #addin nuget:?package=TinyEXR.NET&version=0.2.3 // Install TinyEXR.NET as a Cake Tool #tool nuget:?package=TinyEXR.NET&version=0.2.3
TinyEXR.NET
TinyEXR.NET
is a C# wrapper of single header-only C++ library tinyexr
tinyexr
is a portable single header-only C++ library to load and save OpenEXR (.exr) images
The target framework of TinyEXR.NET
is .NET Standard 2.1
Download
TinyEXR.NET
can be found on NuGet (← click it !)
Supported Platforms
Key:
- ✅: completed
- 🚧: work in progress
- ⌛: planned, not yet started
- ❌: no plan
Platform | State |
---|---|
Windows x64 | 🚧 |
Linux x64 | 🚧 |
Unlisted platforms are also unplanned.
But you can contribute to support any other platform! 😃
Usage
Simple read/write
TinyEXR.Exr.LoadFromFile("114514.exr", out var rgba, out int width, out int height);
float[] data = new float[1919 * 810 * 3];
TinyEXR.Exr.SaveToFile(data, 1919, 810, 3, false, "a.exr");
Read layer file
TinyEXR.Exr.LoadFromFileWithLayers("4396.exr", "777", out var rgba, out int width, out int height);
Read single part file
using var image = new TinyEXR.ExrImageReader("0721.exr");
var b = image.GetPixels(0);
var g = image.GetPixels(1);
var r = image.GetPixels(2);
Write scanline file
var save = new ExrImageWriter(3, image.Width, image.Height);
save.SetChannel(0, "B", b);
save.SetChannel(1, "G", g);
save.SetChannel(2, "R", r);
var result = save.WriteToFile("1551.exr");
Development build
Windows
my environment is:
- MSVC v143
- CMake
- .NET 6
cd TinyEXR.Native
mkdir build
cd build
cmake ..
xcopy /Y zlib\zconf.h ..
cmake --build . --config Release
xcopy /Y Release\TinyEXR.Native.dll ..\..\TinyEXR.NET\Assets\runtimes\win-x64\native
cd ..\..\TinyEXR.NET
dotnet build --configuration Release
Linux
my environment is:
- clang 14
- CMake
- .NET 6
cd TinyEXR.Native/zlib
mkdir build
cd build
cmake .. -DCMAKE_C_COMPILER=clang-14 -DCMAKE_C_FLAGS="-fPIC"
cmake --build . --config Release
sudo make install
cd ../../
mkdir build
cd build
cmake .. -DCMAKE_C_COMPILER=clang-14 -DCMAKE_CXX_COMPILER=clang++-14
cmake --build . --config Release
cp libTinyEXR.Native.so ../../TinyEXR.NET/Assets/runtimes/linux-x64/native/
dotnet build --configuration Release
if you have installed zlib, you can skip some step
Details
I use CppSharp to generate binding code. Then write glue code by hand, because generated code are too heavy...
CppSharp does not generate struct defined by tinyexr. So, to make CppSharp happy, I separate the definition and implementation of tinyexr. It's too troublesome. Is there a simpler way?
License
TinyEXR.NET
is under MIT license
and wrapped C++ lib tinyexr
is under 3-clause BSD
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.1 is compatible. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.1
- No dependencies.
NuGet packages (2)
Showing the top 2 NuGet packages that depend on TinyEXR.NET:
Package | Downloads |
---|---|
ValveResourceFormat
Library to decompile Valve Source 2 files |
|
UAI_ONNX
ONNX Runner built for C# projects that target .Net8.0 or later. This library is built on top of the ONNX Runtime C# API and provides a simple way to load and run ONNX models in C#. |
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on TinyEXR.NET:
Repository | Stars |
---|---|
ValveResourceFormat/ValveResourceFormat
🔬 Valve's Source 2 resource file format parser, decompiler, and exporter.
|
Version | Downloads | Last updated |
---|---|---|
0.3.8 | 637 | 9/17/2024 |
0.3.7 | 511 | 8/4/2024 |
0.3.6 | 811 | 2/23/2024 |
0.3.5 | 364 | 8/7/2023 |
0.3.4 | 303 | 7/9/2023 |
0.3.3 | 180 | 6/6/2023 |
0.3.2 | 442 | 4/19/2023 |
0.3.1 | 222 | 4/4/2023 |
0.2.3 | 570 | 8/19/2022 |
0.2.2 | 400 | 8/16/2022 |
0.2.1 | 418 | 8/15/2022 |
0.2.0 | 406 | 8/14/2022 |
0.1.1 | 414 | 7/24/2022 |
0.1.0 | 422 | 7/15/2022 |
0.0.2-alpha.2 | 124 | 7/14/2022 |
0.0.2-alpha.1 | 109 | 7/14/2022 |
update tinyexr