Ultz.Native.GLFW 3.3.2.1

Prefix Reserved
There is a newer version of this package available.
See the version list below for details.

Requires NuGet 2.12 or higher.

dotnet add package Ultz.Native.GLFW --version 3.3.2.1                
NuGet\Install-Package Ultz.Native.GLFW -Version 3.3.2.1                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Ultz.Native.GLFW" Version="3.3.2.1" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Ultz.Native.GLFW --version 3.3.2.1                
#r "nuget: Ultz.Native.GLFW, 3.3.2.1"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Ultz.Native.GLFW as a Cake Addin
#addin nuget:?package=Ultz.Native.GLFW&version=3.3.2.1

// Install Ultz.Native.GLFW as a Cake Tool
#tool nuget:?package=Ultz.Native.GLFW&version=3.3.2.1                

Multi-platform native library for GLFW.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 is compatible.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETFramework 4.6.1

    • No dependencies.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages (4)

Showing the top 4 NuGet packages that depend on Ultz.Native.GLFW:

Package Downloads
Silk.NET.GLFW

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

Ez.Windowing.Glfw

Implementation of Ez.Windowing with GLFW library as backend. A exclusive thread is used for manage the GLFW using Ez.Threading.ThreadMethodExecutor.

Yagl.Input

Project YAGL. Classes to handle input from keyboard, mouse and joysticks.

Yagl.Windowing

Project YAGL. Basic cross-platform window for drawing graphics.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
3.4.0 31,865 4/23/2024
3.3.9.2 27,199 10/21/2023
3.3.9.1 25,717 4/6/2023
3.3.3.1 113,718 7/3/2021
3.3.3 887 5/7/2021
3.3.2.1 39,570 1/2/2021
3.3.2 69,933 2/18/2020
3.3.0 2,299 8/16/2019