UnityProxy.Tool
1.2.0
dotnet tool install --global UnityProxy.Tool --version 1.2.0
This package contains a .NET tool you can call from the shell/command line.
dotnet new tool-manifest # if you are setting up this repo dotnet tool install --local UnityProxy.Tool --version 1.2.0
This package contains a .NET tool you can call from the shell/command line.
#tool dotnet:?package=UnityProxy.Tool&version=1.2.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
nuke :add-package UnityProxy.Tool --version 1.2.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Unity Proxy
Unity Proxy is used to start Unity, redirect the log file to standard output and detect the magic string in the output that indicates if the build was successful or not. It also reports all progress bars as build progress to TeamCity. It can also copy the whole editor log after the build to the specified folder (artifactsPath). The command for executing it is:
mono UnityProxy.exe pathToUnityExecutable [-artifactsPath pathForBuildArtifacts]
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
This package has no dependencies.