VerticesEngine.Core.Desktop.GL
2.0.0.6-alpha
See the version list below for details.
dotnet add package VerticesEngine.Core.Desktop.GL --version 2.0.0.6-alpha
NuGet\Install-Package VerticesEngine.Core.Desktop.GL -Version 2.0.0.6-alpha
<PackageReference Include="VerticesEngine.Core.Desktop.GL" Version="2.0.0.6-alpha" />
paket add VerticesEngine.Core.Desktop.GL --version 2.0.0.6-alpha
#r "nuget: VerticesEngine.Core.Desktop.GL, 2.0.0.6-alpha"
// Install VerticesEngine.Core.Desktop.GL as a Cake Addin #addin nuget:?package=VerticesEngine.Core.Desktop.GL&version=2.0.0.6-alpha&prerelease // Install VerticesEngine.Core.Desktop.GL as a Cake Tool #tool nuget:?package=VerticesEngine.Core.Desktop.GL&version=2.0.0.6-alpha&prerelease
Vertices Engine - Core
Vertices Engine is a solo developed game engine written by @rtroe under @VirtexEdgeDesign. It is writter in C# and uses @MonoGame as it's underlying foundation allowing it to run cross platform on PC, OSX, Linux, iOS and Android.
Check out the feature list and links to the Nuget Packages below.
Status
Build Status
Platform | Nuget Package | Downloads |
---|---|---|
DesktopGL | ||
Android | ||
iOS |
Documentation
Full documentation is rebuilt for each nuget release and hosted here.
Discord
Join the discord and talk directly to the developer!
Games
A number of currently released and up coming games use vertices, you can find an outline below:
Metric Racer
Metric Racer is a fast paced futuristic racer. Multiple tracks, local multiplayer, and a built-in track editor, your speed and creativity are your only limits.
Metric Racer is available on Steam for Windows, Mac and Linux.
The Chaotic Workshop
The Chaotic Workshop is a mobile Rube Goldberg style puzzle game involving you to use your creativity and problem solving along with the toolbox of over 70 items to solve 50 backwards, mind bending puzzles in the game.
The Chaotic Workshop is available on Steam, Android and iOS here.
Space Esc8bit
Space Esc8bit is a fast paced, 8-bit themed mobile missile run game, with the goal to both get as high an altitude as possible by out-maneuvering as many missiles as possible.
It's out on Android and iOS now.
Features
Cross Platform
Vertices runs on PC, OSX, Linux, iOS and Android and is coming to consoles soon.
In-game Sandbox for Rapid Level Design
A number of Vertices games are sandbox based, and so the engine is built an integrated in-game editor to add, modify and change a game on the fly.
Integrated Terrain Editor
Customizable and Sinkable GUI system
Vertices supports a number of GUI elements from basic buttons and toolbars to more advanced Ribbon Bars and Property Grib controls.
Integrated Debug System
To help with game development and profiling, Vertices comes with a number of debug profilers and tools.
Farseer and BEPU physics library support
Vertices comes with physics support for BEPU and Farseer.
Networking
Vertices uses Lidgren to handle it's netcode back end, and is integrated into the engine, allowing for fast prototyping of networked games.
Rendering Pipeline
Vertices comes with a extensible and plug-and-play renderering pipeline. There is a more indepth look at the renderering pipeline over at Virtex's main site here.
Deferred Renderer
Cascade Shadow Mapping
Crepuscular Rays(God Rays)
Screen Space Reflections
SSAO
Motion Blur
Depth of Field
Emissive Materials
Renderering Debug
The renderering pipeline comes with a number of debug options as well, allowing to see what the scene looks like at each stage of the pre and post processing.
Support
Verties is in active development currently and therefore may have some bugs. You can open issues here or get in touch with us on Twitter through the links at the top.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
-
net6.0
- MonoGame.Framework.DesktopGL (>= 3.8.1.303)
- Newtonsoft.Json (>= 13.0.1)
- System.Diagnostics.PerformanceCounter (>= 5.0.1)
- System.Management (>= 5.0.0)
- VerticesEngine.Net.Lidgren.Desktop (>= 1.1.0)
- VerticesEngine.Physics.Bepu (>= 1.0.0)
- VerticesEngine.Physics.Farseer (>= 1.0.0)
NuGet packages (1)
Showing the top 1 NuGet packages that depend on VerticesEngine.Core.Desktop.GL:
Package | Downloads |
---|---|
VerticesEngine.Platforms.Steam
The Steam Platform wrapper support for the Vertices Engine. |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
2.0.0.11-alpha | 127 | 3/26/2023 |
2.0.0.8-alpha | 117 | 3/20/2023 |
2.0.0.7-alpha | 110 | 3/20/2023 |
2.0.0.6-alpha | 105 | 3/20/2023 |
2.0.0.5-alpha | 114 | 3/20/2023 |
2.0.0.4-alpha | 211 | 3/20/2023 |
2.0.0.2-alpha | 117 | 3/20/2023 |
2.0.0.1-alpha | 107 | 3/20/2023 |