WYSIWYGTextEditor 1.0.0
See the version list below for details.
dotnet add package WYSIWYGTextEditor --version 1.0.0
NuGet\Install-Package WYSIWYGTextEditor -Version 1.0.0
<PackageReference Include="WYSIWYGTextEditor" Version="1.0.0" />
paket add WYSIWYGTextEditor --version 1.0.0
#r "nuget: WYSIWYGTextEditor, 1.0.0"
// Install WYSIWYGTextEditor as a Cake Addin #addin nuget:?package=WYSIWYGTextEditor&version=1.0.0 // Install WYSIWYGTextEditor as a Cake Tool #tool nuget:?package=WYSIWYGTextEditor&version=1.0.0
Blazored TextEditor
WYSIWYG Rich Text Editor for Blazor applications - Uses Quill JS and was forked from Blazored.TextEditor
Installing
You can install from NuGet using the following command:
Install-Package WYSIWYGTextEditor
Or via the Visual Studio package manger.
Setup
Blazor Server applications will need to include the following CSS and JS files in their Pages\_Host.cshtml
.
In the head
tag add the following CSS.
<link href="//cdn.quilljs.com/1.3.6/quill.snow.css" rel="stylesheet">
<link href="//cdn.quilljs.com/1.3.6/quill.bubble.css" rel="stylesheet">
Then add the JS script at the bottom of the page using the following script tag.
<script src="https://cdn.quilljs.com/1.3.6/quill.js"></script>
<script src="_content/WYSIWYGTextEditor/quill-blot-formatter.min.js"></script>
<script src="_content/WYSIWYGTextEditor/BlazorQuill.js"></script>
NOTE If you're using Blazor WebAssembly then these need to be added to your wwwroot\index.html
.
You can add the following using statement to your main _Imports.razor
to make referencing the component a bit easier.
@using WYSIWYGTextEditor
Usage
Below is a list of all the options available on the Text Editor.
Templates
ToolbarContent
(optional) - Allows the user to define the Toolbar (above the editor control, or in-line when using the bubble theme, and a user highlights text in the editor).EditorContent
(optional) - Allows the user to define the initial content
Parameters
ReadOnly
(Optional - Default:false
) - Determines if the editor will load in read-only mode. This mode can be toggled.Placeholder
(Optional - Default:Compose an epic...
) - The text to show when editor is empty.Theme
(Optional - Default:snow
) - Usesnow
to show the Toolbar on top of the editor, andbubble
for inline editing.DebugLevel
(Optional - Default:info
) - Determines the level of debug information returned to the web browser console window. Options areerror
,warn
,log
, orinfo
.
Methods
GetText
- Gets the content of the editor as Text.GetHTML
- Gets the content of the editor as HTML.GetContent
- Gets the content of the editor in the native Quill JSON Delta format.LoadContent
(json
) - Allows the content of the editor to be programmatically set.LoadHTMLContent
(string
) - Allows the content of the editor to be programmatically set.InsertImage
(string
) - Inserts an image at the current point in the editor.
Basic Example
Compared to the original project, this fork implements a much simpler way to use the component.
@using WYSIWYGTextEditor
<TextEditor Toolbar="new Toolbar { ShowFullToolbar=true }" EditorContainerId="TestId" @ref="@MyEditor"
Placeholder="Enter non HTML format like centering...">
</TextEditor>
@code {
TextEditor MyEditor;
}
However, should you wish to for some reason, you can still use the component in the old, more verbose way.
@using WYSIWYGTextEditor
<TextEditor @ref="@QuillHtml">
<ToolbarContent>
<select class="ql-header">
<option selected=""></option>
<option value="1"></option>
<option value="2"></option>
<option value="3"></option>
<option value="4"></option>
<option value="5"></option>
</select>
<span class="ql-formats">
<button class="ql-bold"></button>
<button class="ql-italic"></button>
<button class="ql-underline"></button>
<button class="ql-strike"></button>
</span>
<span class="ql-formats">
<select class="ql-color"></select>
<select class="ql-background"></select>
</span>
<span class="ql-formats">
<button class="ql-list" value="ordered"></button>
<button class="ql-list" value="bullet"></button>
</span>
<span class="ql-formats">
<button class="ql-link"></button>
</span>
</ToolbarContent>
<EditorContent>
<h4>This Toolbar works with HTML</h4>
<a href="http://BlazorHelpWebsite.com">
BlazorHelpWebsite.com</a>
</EditorContent>
</TextEditor>
<br />
<button class="btn btn-primary"
@onclick="GetHTML">Get HTML</button>
<button class="btn btn-primary"
@onclick="SetHTML">Set HTML</button>
<br />
<div>
<br />
@((MarkupString)QuillHTMLContent)
@QuillHTMLContent
</div>
<br />
@code {
TextEditor QuillHtml;
string QuillHTMLContent;
public async void GetHTML()
{
QuillHTMLContent = await this.QuillHtml.GetHTML();
StateHasChanged();
}
public async void SetHTML()
{
string QuillContent =
@"<a href='http://BlazorHelpWebsite.com/'>" +
"<img src='images/BlazorHelpWebsite.gif' /></a>";
await this.QuillHtml.LoadHTMLContent(QuillContent);
StateHasChanged();
}
}
Add fonts
This fork also implements a simple way to add your own fonts to the editor.
@using WYSIWYGTextEditor
<style>
/*SET THE DEFAULT FONT*/
#TestId {
font-family: "MS Gothic";
font-size: 18px;
height: 375px;
}
/*DEFINE ALL OF THE CUSTOM FONTS*/
.ql-font-MSGothic {
font-family: 'MS Gothic';
}
.ql-font-Bahnschrift {
font-family: 'Bahnschrift'
}
.ql-font-Impact {
font-family: 'Impact';
}
.ql-font-Courier {
font-family: 'Courier';
}
.ql-font-Comic {
font-family: 'Comic Sans MS';
}
</style>
<TextEditor Toolbar="new Toolbar { ShowFullToolbar=true }" EditorContainerId="TestId" @ref="@MyEditor" Fonts="Fonts"
Placeholder="Enter non HTML format like centering...">
</TextEditor>
@code{
List<string> Fonts = new List<string> { "MSGothic", "Impact", "Courier", "Comic", "Bahnschrift" }; //be sure to set the default font as the first in the list
TextEditor MyEditor;
}
Import/Export in docx
Coming soon
Rich Text Screenshot
Read Only Screenshot
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Microsoft.AspNetCore.Components (>= 3.1.0)
- Microsoft.AspNetCore.Components.Web (>= 3.1.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Allows images to be resized