CSharpGL 1.0.3
See the version list below for details.
dotnet add package CSharpGL --version 1.0.3
NuGet\Install-Package CSharpGL -Version 1.0.3
<PackageReference Include="CSharpGL" Version="1.0.3" />
paket add CSharpGL --version 1.0.3
#r "nuget: CSharpGL, 1.0.3"
// Install CSharpGL as a Cake Addin #addin nuget:?package=CSharpGL&version=1.0.3 // Install CSharpGL as a Cake Tool #tool nuget:?package=CSharpGL&version=1.0.3
Object-Oriented OpenGL in C#.
纠集整理SharpGL,GLM,SharpFont等开源库,努力做一个更好用的纯C#版OpenGL。
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net45 is compatible. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
This package has no dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.0.7.4 | 3,855 | 11/17/2016 |
1.0.7.3 | 1,636 | 11/11/2016 |
1.0.7.2 | 1,863 | 11/2/2016 |
1.0.7.1 | 1,474 | 10/26/2016 |
1.0.7 | 1,682 | 10/13/2016 |
1.0.6.8 | 1,706 | 9/28/2016 |
1.0.6.7 | 1,720 | 9/23/2016 |
1.0.6.6 | 2,346 | 9/20/2016 |
1.0.6.5 | 1,288 | 9/13/2016 |
1.0.6.4 | 1,443 | 9/8/2016 |
1.0.6.3 | 1,538 | 8/26/2016 |
1.0.6.2 | 1,457 | 8/21/2016 |
1.0.6.1 | 1,436 | 8/12/2016 |
1.0.6 | 1,501 | 8/12/2016 |
1.0.5.2 | 1,367 | 8/9/2016 |
1.0.5.1 | 1,516 | 8/7/2016 |
1.0.5 | 1,640 | 8/2/2016 |
1.0.4.13 | 2,004 | 7/30/2016 |
1.0.4.12 | 1,626 | 7/15/2016 |
1.0.4.11 | 1,484 | 7/6/2016 |
1.0.4.10 | 1,591 | 6/30/2016 |
1.0.4.9 | 1,480 | 6/22/2016 |
1.0.4.8 | 1,459 | 6/21/2016 |
1.0.4.7 | 1,648 | 6/20/2016 |
1.0.4.6 | 1,803 | 6/18/2016 |
1.0.4.5 | 1,512 | 6/17/2016 |
1.0.4.2 | 2,070 | 6/14/2016 |
1.0.4.1 | 2,642 | 6/9/2016 |
1.0.4 | 1,622 | 6/8/2016 |
1.0.3 | 1,602 | 6/4/2016 |
1.0.2 | 1,491 | 6/1/2016 |
1.0.1 | 1,498 | 5/13/2016 |
1.0.0.9 | 1,471 | 5/3/2016 |
1.0.0.2 | 1,644 | 4/29/2016 |
1.0.0.1 | 1,521 | 4/29/2016 |
release notes:
v1.0.3.0:
1. Get a Font Resource from TTF files.
2. Font Resource supports rendering text.
v1.0.2.0:
1. GLControls allows for control-style objects.
2. A GLAxis and GLText control.
3. More OpenGL switches and uniforms.
v1.0.1.0:
1. Only pickable Renderer check if position buffer's DataSize is 3.
2. Adjust camera's default settings.
3. OneIndexBufferPtr can controls the first element to be rendered.
v1.0.0.9:
1. supports picking of point, line and basic geometry(triangle, quad, polygon) from any kind of OneIndexRenderer or ZeroIndexRenderer.
2. rename *ModernRenderer*.cs to *Renderer*.cs
3. fix bug in QuadStripRecoginzer: reorder its vertexs to form a quad.(0 1 2 3 -> 0 1 3 2)
v1.0.0.2:
1. add model: BigDipper, Tetrahedron, Cube, Sphere, Teapot.
v1.0.0.1:
1. Modern rendering(Shader+VBO).
2. Color-coded-picking of primitives in a VBO.
3. Highlight picked primitives.
4. Draw text using glRasterPos() and CallList.
5. PolygonOffsetSwitch.
6. UILayout.