DependencyPropertyGenerator 0.41.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package DependencyPropertyGenerator --version 0.41.0                
NuGet\Install-Package DependencyPropertyGenerator -Version 0.41.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="DependencyPropertyGenerator" Version="0.41.0">
  <PrivateAssets>all</PrivateAssets>
  <IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
</PackageReference>                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add DependencyPropertyGenerator --version 0.41.0                
#r "nuget: DependencyPropertyGenerator, 0.41.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install DependencyPropertyGenerator as a Cake Addin
#addin nuget:?package=DependencyPropertyGenerator&version=0.41.0

// Install DependencyPropertyGenerator as a Cake Tool
#tool nuget:?package=DependencyPropertyGenerator&version=0.41.0                

DependencyPropertyGenerator

Dependency property source generator for WPF/UWP/WinUI/Uno/Avalonia/MAUI platforms. For the WPF platform, RoutedEvents are also supported.

Install

Install-Package DependencyPropertyGenerator // Generator
Install-Package DependencyPropertyGenerator.Core // Attributes

Usage

using DependencyPropertyGenerator;
using System.Windows.Controls;

#nullable enable

namespace H.Generators.IntegrationTests;

[DependencyProperty<bool>("IsSpinning", DefaultValue = true, Category = "Category", Description = "Description")]
public partial class MyControl : UserControl
{
    // Optional
    partial void OnIsSpinningChanged(bool oldValue, bool newValue)
    {
    }
}

[AttachedDependencyProperty<object, TreeView>("SelectedItem", BindsTwoWayByDefault = true)]
public static partial class TreeViewExtensions
{
    // Optional
    static partial void OnSelectedItemChanged(TreeView sender, object? oldValue, object? newValue)
    {
    }
}

will generate:

//HintName: MyControl.Properties.IsSpinning.generated.cs

#nullable enable

namespace H.Generators.IntegrationTests
{
    public partial class MyControl
    {
        /// <summary>
        /// Description<br/>
        /// Default value: true
        /// </summary>
        public static readonly global::System.Windows.DependencyProperty IsSpinningProperty =
            global::System.Windows.DependencyProperty.Register(
                name: "IsSpinning",
                propertyType: typeof(bool),
                ownerType: typeof(global::H.Generators.IntegrationTests.MyControl),
                typeMetadata: new global::System.Windows.FrameworkPropertyMetadata(
                    defaultValue: (bool)true,
                    flags: global::System.Windows.FrameworkPropertyMetadataOptions.None,
                    propertyChangedCallback: static (sender, args) =>
                    {
                        ((global::H.Generators.IntegrationTests.MyControl)sender).OnIsSpinningChanged();
                        ((global::H.Generators.IntegrationTests.MyControl)sender).OnIsSpinningChanged(
                            (bool)args.NewValue);
                        ((global::H.Generators.IntegrationTests.MyControl)sender).OnIsSpinningChanged(
                            (bool)args.OldValue,
                            (bool)args.NewValue);
                    },
                    coerceValueCallback: null,
                    isAnimationProhibited: false),
                validateValueCallback: null);

        /// <summary>
        /// Description<br/>
        /// Default value: true
        /// </summary>
        [global::System.ComponentModel.Category("Category")]
        [global::System.ComponentModel.Description("Description")]
        public bool IsSpinning
        {
            get => (bool)GetValue(IsSpinningProperty);
            set => SetValue(IsSpinningProperty, value);
        }

        partial void OnIsSpinningChanged();
        partial void OnIsSpinningChanged(bool newValue);
        partial void OnIsSpinningChanged(bool oldValue, bool newValue);
    }
}
//HintName: TreeViewExtensions.AttachedProperties.SelectedItem.generated.cs

#nullable enable

namespace H.Generators.IntegrationTests
{
    public static partial class TreeViewExtensions
    {
        /// <summary>
        /// Default value: default(object)
        /// </summary>
        public static readonly global::System.Windows.DependencyProperty SelectedItemProperty =
            global::System.Windows.DependencyProperty.RegisterAttached(
                name: "SelectedItem",
                propertyType: typeof(object),
                ownerType: typeof(global::H.Generators.IntegrationTests.TreeViewExtensions),
                defaultMetadata: new global::System.Windows.FrameworkPropertyMetadata(
                    defaultValue: default(object),
                    flags: global::System.Windows.FrameworkPropertyMetadataOptions.BindsTwoWayByDefault,
                    propertyChangedCallback: static (sender, args) =>
                    {
                        OnSelectedItemChanged();
                        OnSelectedItemChanged(
                            (global::System.Windows.Controls.TreeView)sender);
                        OnSelectedItemChanged(
                            (global::System.Windows.Controls.TreeView)sender,
                            (object?)args.NewValue);
                        OnSelectedItemChanged(
                            (global::System.Windows.Controls.TreeView)sender,
                            (object?)args.OldValue,
                            (object?)args.NewValue);
                    },
                    coerceValueCallback: null,
                    isAnimationProhibited: false),
                validateValueCallback: null);

        /// <summary>
        /// Default value: default(object)
        /// </summary>
        public static void SetSelectedItem(global::System.Windows.DependencyObject element, object? value)
        {
            element = element ?? throw new global::System.ArgumentNullException(nameof(element));

            element.SetValue(SelectedItemProperty, value);
        }

        /// <summary>
        /// Default value: default(object)
        /// </summary>
        [global::System.Windows.AttachedPropertyBrowsableForType(typeof(global::System.Windows.Controls.TreeView))]
        public static object? GetSelectedItem(global::System.Windows.DependencyObject element)
        {
            element = element ?? throw new global::System.ArgumentNullException(nameof(element));

            return (object?)element.GetValue(SelectedItemProperty);
        }

        static partial void OnSelectedItemChanged();
        static partial void OnSelectedItemChanged(global::System.Windows.Controls.TreeView sender);
        static partial void OnSelectedItemChanged(global::System.Windows.Controls.TreeView sender, object? newValue);
        static partial void OnSelectedItemChanged(global::System.Windows.Controls.TreeView sender, object? oldValue, object? newValue);
    }
}

Advanced usage

new object/struct() expressions in DefaultValue

While it's generally not recommended to use new expressions in properties, a generator provides this capability:

public readonly record struct Data();

[AttachedDependencyProperty<object, TreeView>("SelectedItem", DefaultValueExpression = "new Data()")]

If your type is declared outside the namespace of an attribute declaration, you will need to specify the full name of the type, including the namespace.

XML documentation

If for some reason you need to save xml documentation for your properties, there is an option to specify xml text for both DependencyProperty and getter/setter via XmlDocumentation/PropertyXmlDocumentation attribute properties.

Platform detection

For some platforms there is no automatic detection. In these cases, the generator needs a little help by adding:

  <PropertyGroup>
    <DefineConstants>$(DefineConstants);HAS_UNO</DefineConstants>
    <DefineConstants>$(DefineConstants);HAS_UNO_WINUI</DefineConstants>
    <DefineConstants>$(DefineConstants);HAS_AVALONIA</DefineConstants>
  </PropertyGroup>

Bind event

The generator can automatically control properties that depend on events:

[AttachedDependencyProperty<object, Grid>("BindEventProperty", BindEvent = nameof(Grid.MouseWheel))]
public static partial class GridExtensions
{
    private static void OnBindEventPropertyChanged_MouseWheel(object? sender, System.Windows.Input.MouseWheelEventArgs args)
    {
    }
}

will generate additional code:

static partial void OnBindEventPropertyChanged_BeforeBind(
    global::System.Windows.Controls.Grid sender,
    object? oldValue,
    object? newValue);
static partial void OnBindEventPropertyChanged_AfterBind(
    global::System.Windows.Controls.Grid sender,
    object? oldValue,
    object? newValue);

static partial void OnBindEventPropertyChanged(
    global::System.Windows.Controls.Grid sender,
    object? oldValue,
    object? newValue)
{
    OnBindEventPropertyChanged_BeforeBind(
        sender,
        oldValue,
        newValue);

    if (oldValue is not default(object))
    {
        sender.MouseWheel -= OnBindEventPropertyChanged_MouseWheel;
    }
    if (newValue is not default(object))
    {
        sender.MouseWheel += OnBindEventPropertyChanged_MouseWheel;
    }

    OnBindEventPropertyChanged_AfterBind(
        sender,
        oldValue,
        newValue);
}

Override metadata

For UWP/WinUI/Uno, a special RegisterPropertyChangedCallbacks() method will be created, which you will need to call in the constructor to register property change callbacks.

Notes

To use generic attributes, you need to set up LangVersion in your .csproj:

<LangVersion>preview</LangVersion>

There are also non-Generic attributes here.

Possible features

Support

Priority place for bugs: https://github.com/HavenDV/DependencyPropertyGenerator/issues
Priority place for ideas and general questions: https://github.com/HavenDV/DependencyPropertyGenerator/discussions
I also have a Discord support channel:
https://discord.gg/g8u2t9dKgE

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

  • .NETStandard 2.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories (2)

Showing the top 2 popular GitHub repositories that depend on DependencyPropertyGenerator:

Repository Stars
JasonWei512/EnergyStarX
🔋 Improve your Windows 11 device's battery life. A WinUI 3 GUI for https://github.com/imbushuo/EnergyStar.
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TrayIcon for WPF/WinUI/Uno/MAUI
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⭐ Last 10 features:
Added OverrideMetadata support for read-only properties.
UWP/WinUI/Uno will generate common events for RoutedEventAttribute.
Added OverrideMetadata support.
To use PropertyMetadata.Create for UWP/WinUI/Uno platforms.
Lowered dotnet version requirements to run the generator.
Added MAUI support.
Added OnChanged methods with less/without arguments.
Added BindEvents.
Added BindEvent.
Added System.ComponentModel.BrowsableAttribute support.
🐞 Last 10 bug fixes:
Fixed bug with Attached properties without second type argument.
Changed sender parameter name to type name for some partial methods.
Fixed Attached property Coerce partial method.
Fixed SemanticModel bug for classes with 2+ files.
Fixed problems with non generic attributes.
Fixed a bug with the presence of other attributes.
Added ability to expand BindEvent generated code.
Fixed missing xml doc for read-only properties.
Fixed bug with implicit conversion of int values to DefaultValue of float/double etc properties.
Fixed UWP metadata parameter name bug.