DependencyPropertyGenerator 0.45.0
See the version list below for details.
dotnet add package DependencyPropertyGenerator --version 0.45.0
NuGet\Install-Package DependencyPropertyGenerator -Version 0.45.0
<PackageReference Include="DependencyPropertyGenerator" Version="0.45.0"> <PrivateAssets>all</PrivateAssets> <IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets> </PackageReference>
paket add DependencyPropertyGenerator --version 0.45.0
#r "nuget: DependencyPropertyGenerator, 0.45.0"
// Install DependencyPropertyGenerator as a Cake Addin #addin nuget:?package=DependencyPropertyGenerator&version=0.45.0 // Install DependencyPropertyGenerator as a Cake Tool #tool nuget:?package=DependencyPropertyGenerator&version=0.45.0
DependencyPropertyGenerator
Dependency property and routed event source generator for WPF/UWP/WinUI/Uno/Avalonia/MAUI platforms.
Install
Install-Package DependencyPropertyGenerator // Generator
Install-Package DependencyPropertyGenerator.Core // Attributes
Usage
using DependencyPropertyGenerator;
using System.Windows.Controls;
#nullable enable
namespace H.Generators.IntegrationTests;
[DependencyProperty<bool>("IsSpinning", DefaultValue = true, Category = "Category", Description = "Description")]
public partial class MyControl : UserControl
{
// Optional
partial void OnIsSpinningChanged(bool oldValue, bool newValue)
{
}
}
[AttachedDependencyProperty<object, TreeView>("SelectedItem", BindsTwoWayByDefault = true)]
public static partial class TreeViewExtensions
{
// Optional
static partial void OnSelectedItemChanged(TreeView sender, object? oldValue, object? newValue)
{
}
}
will generate:
//HintName: MyControl.Properties.IsSpinning.generated.cs
#nullable enable
namespace H.Generators.IntegrationTests
{
public partial class MyControl
{
/// <summary>
/// Description<br/>
/// Default value: true
/// </summary>
public static readonly global::System.Windows.DependencyProperty IsSpinningProperty =
global::System.Windows.DependencyProperty.Register(
name: "IsSpinning",
propertyType: typeof(bool),
ownerType: typeof(global::H.Generators.IntegrationTests.MyControl),
typeMetadata: new global::System.Windows.FrameworkPropertyMetadata(
defaultValue: (bool)true,
flags: global::System.Windows.FrameworkPropertyMetadataOptions.None,
propertyChangedCallback: static (sender, args) =>
{
((global::H.Generators.IntegrationTests.MyControl)sender).OnIsSpinningChanged();
((global::H.Generators.IntegrationTests.MyControl)sender).OnIsSpinningChanged(
(bool)args.NewValue);
((global::H.Generators.IntegrationTests.MyControl)sender).OnIsSpinningChanged(
(bool)args.OldValue,
(bool)args.NewValue);
},
coerceValueCallback: null,
isAnimationProhibited: false),
validateValueCallback: null);
/// <summary>
/// Description<br/>
/// Default value: true
/// </summary>
[global::System.ComponentModel.Category("Category")]
[global::System.ComponentModel.Description("Description")]
public bool IsSpinning
{
get => (bool)GetValue(IsSpinningProperty);
set => SetValue(IsSpinningProperty, value);
}
partial void OnIsSpinningChanged();
partial void OnIsSpinningChanged(bool newValue);
partial void OnIsSpinningChanged(bool oldValue, bool newValue);
}
}
//HintName: TreeViewExtensions.AttachedProperties.SelectedItem.generated.cs
#nullable enable
namespace H.Generators.IntegrationTests
{
public static partial class TreeViewExtensions
{
/// <summary>
/// Default value: default(object)
/// </summary>
public static readonly global::System.Windows.DependencyProperty SelectedItemProperty =
global::System.Windows.DependencyProperty.RegisterAttached(
name: "SelectedItem",
propertyType: typeof(object),
ownerType: typeof(global::H.Generators.IntegrationTests.TreeViewExtensions),
defaultMetadata: new global::System.Windows.FrameworkPropertyMetadata(
defaultValue: default(object),
flags: global::System.Windows.FrameworkPropertyMetadataOptions.BindsTwoWayByDefault,
propertyChangedCallback: static (sender, args) =>
{
OnSelectedItemChanged();
OnSelectedItemChanged(
(global::System.Windows.Controls.TreeView)sender);
OnSelectedItemChanged(
(global::System.Windows.Controls.TreeView)sender,
(object?)args.NewValue);
OnSelectedItemChanged(
(global::System.Windows.Controls.TreeView)sender,
(object?)args.OldValue,
(object?)args.NewValue);
},
coerceValueCallback: null,
isAnimationProhibited: false),
validateValueCallback: null);
/// <summary>
/// Default value: default(object)
/// </summary>
public static void SetSelectedItem(global::System.Windows.DependencyObject element, object? value)
{
element = element ?? throw new global::System.ArgumentNullException(nameof(element));
element.SetValue(SelectedItemProperty, value);
}
/// <summary>
/// Default value: default(object)
/// </summary>
[global::System.Windows.AttachedPropertyBrowsableForType(typeof(global::System.Windows.Controls.TreeView))]
public static object? GetSelectedItem(global::System.Windows.DependencyObject element)
{
element = element ?? throw new global::System.ArgumentNullException(nameof(element));
return (object?)element.GetValue(SelectedItemProperty);
}
static partial void OnSelectedItemChanged();
static partial void OnSelectedItemChanged(global::System.Windows.Controls.TreeView sender);
static partial void OnSelectedItemChanged(global::System.Windows.Controls.TreeView sender, object? newValue);
static partial void OnSelectedItemChanged(global::System.Windows.Controls.TreeView sender, object? oldValue, object? newValue);
}
}
Advanced usage
new object/struct() expressions in DefaultValue
While it's generally not recommended to use new expressions in properties, a generator provides this capability:
public readonly record struct Data();
[AttachedDependencyProperty<object, TreeView>("SelectedItem", DefaultValueExpression = "new Data()")]
If your type is declared outside the namespace of an attribute declaration, you will need to specify the full name of the type, including the namespace.
XML documentation
If for some reason you need to save xml documentation for your properties, there is an option to specify xml text for both DependencyProperty and getter/setter via XmlDocumentation/PropertyXmlDocumentation attribute properties.
Platform detection
For some platforms there is no automatic detection. In these cases, the generator needs a little help by adding:
<PropertyGroup>
<DefineConstants>$(DefineConstants);HAS_UNO</DefineConstants>
<DefineConstants>$(DefineConstants);HAS_UNO_WINUI</DefineConstants>
<DefineConstants>$(DefineConstants);HAS_AVALONIA</DefineConstants>
</PropertyGroup>
Bind event
The generator can automatically control properties that depend on events:
[AttachedDependencyProperty<object, Grid>("BindEventProperty", BindEvent = nameof(Grid.MouseWheel))]
public static partial class GridExtensions
{
private static void OnBindEventPropertyChanged_MouseWheel(object? sender, System.Windows.Input.MouseWheelEventArgs args)
{
}
}
will generate additional code:
static partial void OnBindEventPropertyChanged_BeforeBind(
global::System.Windows.Controls.Grid sender,
object? oldValue,
object? newValue);
static partial void OnBindEventPropertyChanged_AfterBind(
global::System.Windows.Controls.Grid sender,
object? oldValue,
object? newValue);
static partial void OnBindEventPropertyChanged(
global::System.Windows.Controls.Grid sender,
object? oldValue,
object? newValue)
{
OnBindEventPropertyChanged_BeforeBind(
sender,
oldValue,
newValue);
if (oldValue is not default(object))
{
sender.MouseWheel -= OnBindEventPropertyChanged_MouseWheel;
}
if (newValue is not default(object))
{
sender.MouseWheel += OnBindEventPropertyChanged_MouseWheel;
}
OnBindEventPropertyChanged_AfterBind(
sender,
oldValue,
newValue);
}
Override metadata
For UWP/WinUI/Uno, a special RegisterPropertyChangedCallbacks() method will be created, which you will need to call in the constructor to register property change callbacks.
Notes
To use generic attributes, you need to set up LangVersion
in your .csproj:
<LangVersion>preview</LangVersion>
There are also non-Generic attributes here.
Possible features
Support
Priority place for bugs: https://github.com/HavenDV/DependencyPropertyGenerator/issues
Priority place for ideas and general questions: https://github.com/HavenDV/DependencyPropertyGenerator/discussions
I also have a Discord support channel:
https://discord.gg/g8u2t9dKgE
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories (2)
Showing the top 2 popular GitHub repositories that depend on DependencyPropertyGenerator:
Repository | Stars |
---|---|
JasonWei512/EnergyStarX
🔋 Improve your Windows 11 device's battery life. A WinUI 3 GUI for https://github.com/imbushuo/EnergyStar.
|
|
HavenDV/H.NotifyIcon
TrayIcon for WPF/WinUI/Uno/MAUI
|
Version | Downloads | Last updated |
---|---|---|
1.5.0-beta.2 | 1,135 | 7/23/2024 |
1.5.0-beta.1 | 2,372 | 1/16/2024 |
1.4.0 | 5,303 | 1/5/2024 |
1.4.0-alpha.3 | 298 | 12/4/2023 |
1.4.0-alpha.2 | 85 | 12/1/2023 |
1.4.0-alpha.1 | 74 | 11/30/2023 |
1.3.3 | 3,604 | 11/7/2023 |
1.3.2 | 2,148 | 9/23/2023 |
1.3.1 | 478 | 9/9/2023 |
1.3.0 | 681 | 9/1/2023 |
1.2.12 | 206 | 8/29/2023 |
1.2.11 | 139 | 8/29/2023 |
1.2.8 | 178 | 8/28/2023 |
1.2.7 | 174 | 8/27/2023 |
1.2.6 | 155 | 8/25/2023 |
1.2.5 | 2,270 | 3/24/2023 |
1.2.4 | 763 | 3/14/2023 |
1.2.3 | 655 | 3/11/2023 |
1.2.2 | 307 | 3/10/2023 |
1.2.1 | 259 | 3/9/2023 |
1.2.0 | 240 | 3/8/2023 |
1.1.7 | 245 | 3/6/2023 |
1.1.5 | 403 | 2/14/2023 |
1.1.4 | 410 | 2/2/2023 |
1.1.3 | 283 | 2/2/2023 |
1.1.2 | 625 | 1/28/2023 |
1.1.1 | 332 | 1/27/2023 |
1.1.0 | 308 | 1/27/2023 |
1.0.7 | 340 | 1/18/2023 |
1.0.6 | 450 | 1/9/2023 |
1.0.5 | 286 | 1/9/2023 |
1.0.3 | 2,556 | 8/26/2022 |
1.0.2 | 395 | 8/26/2022 |
1.0.1 | 451 | 8/23/2022 |
1.0.0 | 605 | 8/22/2022 |
0.53.0 | 640 | 8/13/2022 |
0.52.2 | 762 | 7/29/2022 |
0.52.1 | 444 | 7/29/2022 |
0.52.0 | 429 | 7/28/2022 |
0.51.1 | 439 | 7/28/2022 |
0.51.0 | 428 | 7/27/2022 |
0.50.1 | 441 | 7/26/2022 |
0.50.0 | 443 | 7/26/2022 |
0.49.0 | 401 | 7/25/2022 |
0.48.1 | 450 | 7/19/2022 |
0.48.0 | 450 | 7/19/2022 |
0.47.0 | 411 | 7/18/2022 |
0.46.0 | 458 | 7/18/2022 |
0.45.0 | 450 | 7/18/2022 |
0.44.0 | 424 | 7/18/2022 |
0.43.1 | 477 | 7/18/2022 |
0.43.0 | 445 | 7/18/2022 |
0.42.0 | 500 | 7/17/2022 |
0.41.0 | 472 | 7/17/2022 |
0.40.0 | 454 | 7/17/2022 |
0.39.0 | 460 | 7/16/2022 |
0.38.0 | 428 | 7/16/2022 |
0.37.0 | 450 | 7/13/2022 |
0.36.3 | 551 | 7/9/2022 |
0.36.2 | 421 | 7/9/2022 |
0.36.1 | 445 | 7/9/2022 |
0.36.0 | 433 | 7/9/2022 |
0.35.1 | 429 | 7/8/2022 |
0.35.0 | 456 | 7/8/2022 |
0.34.3 | 477 | 7/1/2022 |
0.34.2 | 435 | 7/1/2022 |
0.34.1 | 459 | 6/30/2022 |
0.34.0 | 405 | 6/30/2022 |
0.33.0 | 457 | 6/29/2022 |
0.32.1 | 488 | 6/24/2022 |
0.32.0 | 445 | 6/24/2022 |
0.31.0 | 465 | 6/24/2022 |
0.29.0 | 446 | 6/24/2022 |
0.28.1 | 445 | 6/24/2022 |
0.28.0 | 457 | 6/23/2022 |
0.27.5 | 483 | 6/23/2022 |
0.27.4 | 468 | 6/23/2022 |
0.27.3 | 464 | 6/23/2022 |
0.27.2 | 440 | 6/23/2022 |
0.27.1 | 445 | 6/23/2022 |
0.27.0 | 441 | 6/23/2022 |
0.26.1 | 426 | 6/23/2022 |
0.26.0 | 455 | 6/23/2022 |
0.25.0 | 463 | 6/22/2022 |
0.24.0 | 456 | 6/22/2022 |
0.23.0 | 467 | 6/22/2022 |
0.22.0 | 415 | 6/22/2022 |
0.21.1 | 426 | 6/22/2022 |
0.21.0 | 425 | 6/22/2022 |
0.20.0 | 418 | 6/22/2022 |
0.19.1 | 454 | 6/21/2022 |
0.19.0 | 455 | 6/21/2022 |
0.18.0 | 433 | 6/21/2022 |
0.16.5 | 444 | 6/20/2022 |
0.16.4 | 421 | 6/20/2022 |
0.16.2 | 405 | 6/20/2022 |
0.16.1 | 424 | 6/20/2022 |
0.16.0 | 447 | 6/20/2022 |
0.15.1 | 455 | 6/20/2022 |
0.15.0 | 457 | 6/20/2022 |
0.14.0 | 456 | 6/20/2022 |
0.12.0 | 463 | 6/20/2022 |
0.10.0 | 434 | 6/20/2022 |
0.9.0 | 430 | 6/20/2022 |
0.8.0 | 459 | 6/20/2022 |
0.7.3 | 458 | 6/19/2022 |
0.7.2 | 466 | 6/19/2022 |
0.7.1 | 435 | 6/19/2022 |
0.7.0 | 389 | 6/19/2022 |
0.6.0 | 434 | 6/19/2022 |
0.3.3 | 436 | 6/19/2022 |
0.3.2 | 467 | 6/19/2022 |
0.0.0-beta.274 | 73 | 8/19/2024 |
0.0.0-beta.273 | 72 | 8/19/2024 |
0.0.0-beta.272 | 65 | 8/12/2024 |
0.0.0-beta.271 | 40 | 8/5/2024 |
0.0.0-beta.270 | 51 | 7/29/2024 |
0.0.0-beta.269 | 56 | 7/23/2024 |
⭐ Last 10 features:
Added PropertyChanging for MAUI.
Added AddOwner support for WPF/Avalonia platforms.
Added extended Avalonia support.
Added CreateDefaultValueCallback support for UWP/WinUI/Uno/MAUI.
Added OverrideMetadata support for read-only properties.
UWP/WinUI/Uno will generate common events for RoutedEventAttribute.
Added OverrideMetadata support.
To use PropertyMetadata.Create for UWP/WinUI/Uno platforms.
Lowered dotnet version requirements to run the generator.
Added MAUI support.
🐞 Last 10 bug fixes:
Fixed bug with read-only MAUI properties.
Fixed bug with Attached properties without second type argument.
Changed sender parameter name to type name for some partial methods.
Fixed Attached property Coerce partial method.
Fixed SemanticModel bug for classes with 2+ files.
Fixed problems with non generic attributes.
Fixed a bug with the presence of other attributes.
Added ability to expand BindEvent generated code.
Fixed missing xml doc for read-only properties.
Fixed bug with implicit conversion of int values to DefaultValue of float/double etc properties.