SampSharp.Core 0.8.0-alpha10

This is a prerelease version of SampSharp.Core.
There is a newer version of this package available.
See the version list below for details.
dotnet add package SampSharp.Core --version 0.8.0-alpha10                
NuGet\Install-Package SampSharp.Core -Version 0.8.0-alpha10                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SampSharp.Core" Version="0.8.0-alpha10" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SampSharp.Core --version 0.8.0-alpha10                
#r "nuget: SampSharp.Core, 0.8.0-alpha10"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SampSharp.Core as a Cake Addin
#addin nuget:?package=SampSharp.Core&version=0.8.0-alpha10&prerelease

// Install SampSharp.Core as a Cake Tool
#tool nuget:?package=SampSharp.Core&version=0.8.0-alpha10&prerelease                

The core library of SampSharp which manages the communication with the SA-MP server.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp1.0 was computed.  netcoreapp1.1 was computed.  netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard1.5 is compatible.  netstandard1.6 was computed.  netstandard2.0 was computed.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen30 was computed.  tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (5)

Showing the top 5 NuGet packages that depend on SampSharp.Core:

Package Downloads
SampSharp.GameMode

A framework for writing SA-MP game modes in C#.

SampSharp.Entities

An EntityComponentSystem framework for SampSharp.

SampSharp.CTF.Entities

An EntityComponentSystem framework for SampSharp.

SampSharp.RakNet

A SampSharp wrapper for the Pawn.RakNet plugin.

SampSharp.SKY.Entities

Wrapper of the SKY plugin for SampSharp Entities.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.10.1 3,722 4/10/2022
0.10.0 1,999 3/29/2022
0.10.0-alpha2 236 3/25/2022
0.10.0-alpha1 353 3/11/2022
0.9.3 1,202 12/12/2020
0.9.2 818 12/12/2020
0.9.1 1,678 12/12/2020
0.9.0 1,984 12/12/2020
0.8.0 1,042 12/12/2020
0.8.0-alpha8 564 12/12/2020
0.8.0-alpha7 387 12/12/2020
0.8.0-alpha6 638 12/12/2020
0.8.0-alpha3 353 12/12/2020
0.8.0-alpha2 385 12/12/2020
0.8.0-alpha10 370 12/12/2020
0.8.0-alpha1 381 12/12/2020

- Added `IGameModeClient.ServerPath` (#292)
- Improved state resetting with intermission script
- Increased native argument buffer size from 32 to 128 (#279)
- Fixed missing framework log messages
- Fixed "Duplicate typename within an assembly" exception being thrown in some cases when loading a gamemode when players are already connect (#258)
- Fixed crash which occurs when using running gmx in non-hosted mode (#280)