SampSharp.Core
0.9.0
See the version list below for details.
dotnet add package SampSharp.Core --version 0.9.0
NuGet\Install-Package SampSharp.Core -Version 0.9.0
<PackageReference Include="SampSharp.Core" Version="0.9.0" />
paket add SampSharp.Core --version 0.9.0
#r "nuget: SampSharp.Core, 0.9.0"
// Install SampSharp.Core as a Cake Addin #addin nuget:?package=SampSharp.Core&version=0.9.0 // Install SampSharp.Core as a Cake Tool #tool nuget:?package=SampSharp.Core&version=0.9.0
The core library of SampSharp which manages the communication with the SA-MP server.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- System.IO.Pipes (>= 4.3.0)
- System.Reflection.Emit (>= 4.3.0)
- System.Reflection.Emit.ILGeneration (>= 4.3.0)
- System.Threading.Thread (>= 4.3.0)
NuGet packages (6)
Showing the top 5 NuGet packages that depend on SampSharp.Core:
Package | Downloads |
---|---|
SampSharp.GameMode
A framework for writing SA-MP game modes in C#. |
|
SampSharp.Entities
An EntityComponentSystem framework for SampSharp. |
|
SampSharp.CTF.Entities
An EntityComponentSystem framework for SampSharp. |
|
SampSharp.RakNet
A SampSharp wrapper for the Pawn.RakNet plugin. |
|
SampSharp.SKY.Entities
Wrapper of the SKY plugin for SampSharp Entities. |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
0.10.1 | 4,515 | 4/10/2022 |
0.10.0 | 2,035 | 3/29/2022 |
0.10.0-alpha2 | 242 | 3/25/2022 |
0.10.0-alpha1 | 356 | 3/11/2022 |
0.9.3 | 1,214 | 12/12/2020 |
0.9.2 | 826 | 12/12/2020 |
0.9.1 | 1,692 | 12/12/2020 |
0.9.0 | 2,019 | 12/12/2020 |
0.8.0 | 1,063 | 12/12/2020 |
0.8.0-alpha8 | 568 | 12/12/2020 |
0.8.0-alpha7 | 391 | 12/12/2020 |
0.8.0-alpha6 | 641 | 12/12/2020 |
0.8.0-alpha3 | 360 | 12/12/2020 |
0.8.0-alpha2 | 389 | 12/12/2020 |
0.8.0-alpha10 | 374 | 12/12/2020 |
0.8.0-alpha1 | 385 | 12/12/2020 |
- Added `IGameModeClient.RegisterCallback` overloads which allows the arguments of the callback to be provided as an `object[]` to the specified method
- Added option to specify the index at which the identifier arguments are located within natives of native objects
- Added notice to multi-process run mode: "for development purposes only", use hosted hosted mode for production environments
- Added callback name to the `IGameModeClient.UnhandledException` event
- Added unhandled exception handling in hosted mode
- Added unhandled exception handling in multi-process mode for ticks and synchronisations
- Added `IfHosted` and `IfMultiProcess` methods to `GameModeBuilder`
- Updated minimum .NET Standard version to 2.0
- Improved shutdown behaviour of multi-process run mode
- Improved number of memory allocations during handling of callbacks and native calls in hosted run mode
- Changed hosted mode to not automatically redirect console output to the server_log.txt, use `GameModeBuilder.RedirectConsoleOutput()` to reenable logging to the server log
- Removed `GameModeBuilder.BuildWith`
- Fixed `GameModeBuilder.RedirectConsoleOutput` causing errors during startup in multi-process mode
- Fixed garbage strings being returned when no string is set to out string parameters (#323)