Silk.NET.Windowing.Sdl.iOS
2.1.0
Prefix Reserved
See the version list below for details.
dotnet add package Silk.NET.Windowing.Sdl.iOS --version 2.1.0
NuGet\Install-Package Silk.NET.Windowing.Sdl.iOS -Version 2.1.0
<PackageReference Include="Silk.NET.Windowing.Sdl.iOS" Version="2.1.0" />
paket add Silk.NET.Windowing.Sdl.iOS --version 2.1.0
#r "nuget: Silk.NET.Windowing.Sdl.iOS, 2.1.0"
// Install Silk.NET.Windowing.Sdl.iOS as a Cake Addin #addin nuget:?package=Silk.NET.Windowing.Sdl.iOS&version=2.1.0 // Install Silk.NET.Windowing.Sdl.iOS as a Cake Tool #tool nuget:?package=Silk.NET.Windowing.Sdl.iOS&version=2.1.0
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
Xamarin.iOS | xamarinios10 is compatible. |
-
Xamarin.iOS 1.0
- Silk.NET.Core (>= 2.1.0)
- Silk.NET.Windowing.Sdl (>= 2.1.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
2.10.1 | 437 | 11/10/2021 |
2.10.0 | 329 | 11/6/2021 |
2.9.0 | 335 | 10/5/2021 |
2.8.0 | 357 | 9/4/2021 |
2.7.0 | 363 | 8/9/2021 |
2.6.0 | 467 | 7/3/2021 |
2.5.0 | 347 | 6/8/2021 |
2.4.0 | 376 | 5/7/2021 |
2.3.0 | 317 | 4/3/2021 |
2.2.0 | 402 | 3/6/2021 |
2.1.0 | 352 | 2/16/2021 |
2.0.0 | 512 | 1/2/2021 |
2.0.0-preview5 | 233 | 12/29/2020 |
2.0.0-preview4 | 346 | 12/8/2020 |
2.0.0-preview3 | 353 | 11/17/2020 |
Silk.NET February 2021 Update
- Add native handles for Windowing
- Add Veldrid support
- Add support for macro constants
- Add support for unnamed nested anonymous struct fields
- Add better name hinting for anonymous types
- Add support for OpenGL token reuse for tokens that had been previously deprecated and removed, fixing #400
- Add nested anonymous struct "fusion" with their parent structs, allowing direct ref access on .NET Standard 2.1 platforms without going through the anonymous field
- Add static Guid members for structs with a COM interface ID
- Fix struct field size and type variation between 32-bit and 64-bit in generated C++ bindings
- Fix calling convention detection, and actually respect the calling convention we detect
- Fix being unable to specify calling convention using NativeApiAttribute
- Fix some type issues
- Fix accidental initialization of both platforms, resolving #407
- Fix zero-length string allocation resulting in an IndexOutOfRangeException exception by clamping the allocation length to 1, resolving #396
- Fix unreasonably small delta times when running a window with OpenGL V-Sync enabled
- Fix faulty addition in Silk.NET.Maths where (u)ints were produced by (s)byte and (u)short addition, resulting in an invalid cast
- Fix malformed XML in MSBuild targets included by Silk.NET.Windowing.Sdl.Android, resolving #405
This should be treated as an "emergency patch" and you should update as soon as reasonably practicable. Some of the bugs in 2.0 are fatal in some workloads.