Silk.NET.Windowing
1.6.0
Prefix Reserved
See the version list below for details.
dotnet add package Silk.NET.Windowing --version 1.6.0
NuGet\Install-Package Silk.NET.Windowing -Version 1.6.0
<PackageReference Include="Silk.NET.Windowing" Version="1.6.0" />
<PackageVersion Include="Silk.NET.Windowing" Version="1.6.0" />
<PackageReference Include="Silk.NET.Windowing" />
paket add Silk.NET.Windowing --version 1.6.0
#r "nuget: Silk.NET.Windowing, 1.6.0"
#addin nuget:?package=Silk.NET.Windowing&version=1.6.0
#tool nuget:?package=Silk.NET.Windowing&version=1.6.0
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Silk.NET.Windowing.Desktop (>= 1.6.0)
NuGet packages (19)
Showing the top 5 NuGet packages that depend on Silk.NET.Windowing:
Package | Downloads |
---|---|
Silk.NET
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
|
Jypeli.NET
Jypeli is a simple C# game programming library built on top of .NET and Silk.NET. It is used as a tool for teaching programming in the University of Jyväskylä. |
|
Ahsoka.Core.Drawing
Package Description |
|
Silk.NET.Windowing.Desktop
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan. |
|
SimulationFramework.Desktop
The desktop environment for SimulationFramework. |
GitHub repositories (12)
Showing the top 12 popular GitHub repositories that depend on Silk.NET.Windowing:
Repository | Stars |
---|---|
dotnet/Silk.NET
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
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rds1983/Myra
UI Library for MonoGame, FNA and Stride
|
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vercidium-patreon/meshing
Greedy meshing algorithm for voxel models
|
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Pyrdacor/Ambermoon.net
Ambermoon rewrite in C#
|
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0auBSQ/OpenTaiko
An improved and personalized version of TJAPlayer3-Develop-Rewrite, .tja chart player axed on entertainment and creativity.
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FontStashSharp/FontStashSharp
C# port of https://github.com/memononen/fontstash
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davidwengier/Trains.NET
A simple 2D game written in C# with .NET Core. Development is streamed live on https://twitch.tv/davidwengier and past streams available on YouTube at http://bit.ly/trains-net-videos
|
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SilkCommunity/TrippyGL
A simple, lightweight yet highly versatile OpenGL graphics library
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natecurtiss/mirage
A small 2D C# game engine I made in about 24 hours.
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hjoykim/THREE
c# port of Three.js
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Pyrdacor/freeserf.net
Settlers 1 clone written in C#
|
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ImpromptuNinjas/UltralightSharp
Multi-platform .NET bindings to the Ultralight project.
|
Version | Downloads | Last updated |
---|---|---|
2.22.0 | 20,581 | 11/5/2024 |
2.21.0 | 30,855 | 4/23/2024 |
2.20.0 | 17,738 | 12/12/2023 |
2.19.0 | 3,963 | 11/14/2023 |
2.18.0 | 2,625 | 10/21/2023 |
2.17.1 | 16,622 | 4/9/2023 |
2.17.0 | 11,567 | 4/6/2023 |
2.16.0 | 21,242 | 8/2/2022 |
2.15.0 | 9,489 | 4/2/2022 |
2.14.0 | 3,353 | 3/15/2022 |
2.13.0 | 2,078 | 2/6/2022 |
2.12.0 | 6,793 | 1/7/2022 |
2.11.0 | 4,204 | 12/6/2021 |
2.10.1 | 1,010 | 11/10/2021 |
2.10.0 | 630 | 11/6/2021 |
2.9.0 | 1,398 | 10/5/2021 |
2.8.0 | 1,195 | 9/4/2021 |
2.7.0 | 1,140 | 8/9/2021 |
2.6.0 | 2,593 | 7/3/2021 |
2.5.0 | 2,237 | 6/8/2021 |
2.4.0 | 17,340 | 5/7/2021 |
2.3.0 | 876 | 4/3/2021 |
2.2.0 | 849 | 3/6/2021 |
2.1.0 | 785 | 2/16/2021 |
2.0.0 | 948 | 1/2/2021 |
2.0.0-preview5 | 330 | 12/29/2020 |
2.0.0-preview4 | 475 | 12/8/2020 |
2.0.0-preview3 | 475 | 11/17/2020 |
2.0.0-preview2 | 531 | 8/21/2020 |
2.0.0-preview | 2,923 | 7/15/2020 |
1.9.0 | 1,100 | 12/4/2020 |
1.8.0 | 2,070 | 11/6/2020 |
1.7.0 | 1,401 | 10/2/2020 |
1.6.0 | 1,174 | 9/4/2020 |
1.5.0 | 1,186 | 8/7/2020 |
1.4.0 | 2,470 | 7/3/2020 |
1.3.0 | 1,116 | 6/5/2020 |
1.2.1 | 824 | 5/16/2020 |
1.2.0 | 821 | 5/1/2020 |
1.1.1 | 1,050 | 4/13/2020 |
1.1.0 | 1,306 | 4/5/2020 |
1.0.1 | 877 | 3/17/2020 |
1.0.0 | 1,169 | 3/6/2020 |
1.0.0-preview5 | 624 | 2/18/2020 |
1.0.0-preview4 | 550 | 2/8/2020 |
1.0.0-preview3 | 925 | 11/15/2019 |
1.0.0-preview2 | 520 | 8/10/2019 |
1.0.0-preview | 5,379 | 8/4/2019 |
Silk.NET September 2020 Update
- Add a byte* overload to Glfw.GetError
- Make GlfwProvider throw if Glfw.Init fails
- Update to latest specifications
- Miscellaneous bug fixes and improvements