Ultraviolet.OpenGL.Environment 2020.12.0.4543

There is a newer version of this package available.
See the version list below for details.
dotnet add package Ultraviolet.OpenGL.Environment --version 2020.12.0.4543                
NuGet\Install-Package Ultraviolet.OpenGL.Environment -Version 2020.12.0.4543                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Ultraviolet.OpenGL.Environment" Version="2020.12.0.4543" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Ultraviolet.OpenGL.Environment --version 2020.12.0.4543                
#r "nuget: Ultraviolet.OpenGL.Environment, 2020.12.0.4543"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Ultraviolet.OpenGL.Environment as a Cake Addin
#addin nuget:?package=Ultraviolet.OpenGL.Environment&version=2020.12.0.4543

// Install Ultraviolet.OpenGL.Environment as a Cake Tool
#tool nuget:?package=Ultraviolet.OpenGL.Environment&version=2020.12.0.4543                

The Ultraviolet Framework is a .NET game development framework written in C#. This package contains an abstraction layer which allows Ultraviolet's OpenGL-based Graphics subsystem to communicate with its underlying environment.

Quick start guides for development using the Ultraviolet Framework are available on the project's wiki at https://github.com/tlgkccampbell/ultraviolet/wiki

Additional licensing information is available at https://www.ultraviolet.tl/licenses

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 is compatible. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on Ultraviolet.OpenGL.Environment:

Package Downloads
Ultraviolet.SDL2

The Ultraviolet Framework is a .NET game development framework written in C#. This package contains the SDL2 implementation of the Framework's platform and input subsystems. Quick start guides for development using the Ultraviolet Framework are available on the project's wiki at https://github.com/UltravioletFramework/ultraviolet/wiki Additional licensing information is available at https://www.ultraviolet.tl/licenses

Ultraviolet.OpenGL

The Ultraviolet Framework is a .NET game development framework written in C#. This package contains the OpenGL implementation of the Framework's graphics subsystem. Quick start guides for development using the Ultraviolet Framework are available on the project's wiki at https://github.com/UltravioletFramework/ultraviolet/wiki Additional licensing information is available at https://www.ultraviolet.tl/licenses

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2023.8.0.3 426 8/19/2023
2023.8.0.1 259 8/10/2023
2023.7.0.11 224 7/31/2023
2023.7.0.10 236 7/31/2023
2023.7.0.5 264 7/29/2023
2023.7.0.3 273 7/29/2023
2023.7.0.2 270 7/29/2023
2023.7.0.1 242 7/29/2023
2021.5.0.4569 974 5/8/2021
2021.5.0.4566 750 5/7/2021
2021.5.0.4563 830 5/4/2021
2021.5.0.4560 663 5/4/2021
2021.5.0.4557 652 5/4/2021
2021.5.0.4553 676 5/4/2021
2021.2.0.4548 706 2/20/2021
2020.12.0.4543 892 12/13/2020
2020.12.0.4516 736 12/10/2020
2020.12.0.4513 781 12/4/2020
2020.12.0.4509 810 12/3/2020
2020.11.0.4500 794 11/9/2020
2020.10.0.4488 913 10/10/2020
2020.9.0.4451 886 9/29/2020
2020.9.0.4388 850 9/3/2020
2020.9.0.4380 1,112 9/3/2020