Ultraviolet.OpenGL.Environment 2021.5.0.4563

There is a newer version of this package available.
See the version list below for details.
dotnet add package Ultraviolet.OpenGL.Environment --version 2021.5.0.4563                
NuGet\Install-Package Ultraviolet.OpenGL.Environment -Version 2021.5.0.4563                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Ultraviolet.OpenGL.Environment" Version="2021.5.0.4563" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Ultraviolet.OpenGL.Environment --version 2021.5.0.4563                
#r "nuget: Ultraviolet.OpenGL.Environment, 2021.5.0.4563"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Ultraviolet.OpenGL.Environment as a Cake Addin
#addin nuget:?package=Ultraviolet.OpenGL.Environment&version=2021.5.0.4563

// Install Ultraviolet.OpenGL.Environment as a Cake Tool
#tool nuget:?package=Ultraviolet.OpenGL.Environment&version=2021.5.0.4563                

The Ultraviolet Framework is a .NET game development framework written in C#. This package contains an abstraction layer which allows Ultraviolet's OpenGL-based Graphics subsystem to communicate with its underlying environment.

Quick start guides for development using the Ultraviolet Framework are available on the project's wiki at https://github.com/tlgkccampbell/ultraviolet/wiki

Additional licensing information is available at https://www.ultraviolet.tl/licenses

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 is compatible. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on Ultraviolet.OpenGL.Environment:

Package Downloads
Ultraviolet.SDL2

The Ultraviolet Framework is a .NET game development framework written in C#. This package contains the SDL2 implementation of the Framework's platform and input subsystems. Quick start guides for development using the Ultraviolet Framework are available on the project's wiki at https://github.com/UltravioletFramework/ultraviolet/wiki Additional licensing information is available at https://www.ultraviolet.tl/licenses

Ultraviolet.OpenGL

The Ultraviolet Framework is a .NET game development framework written in C#. This package contains the OpenGL implementation of the Framework's graphics subsystem. Quick start guides for development using the Ultraviolet Framework are available on the project's wiki at https://github.com/UltravioletFramework/ultraviolet/wiki Additional licensing information is available at https://www.ultraviolet.tl/licenses

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2023.8.0.3 431 8/19/2023
2023.8.0.1 261 8/10/2023
2023.7.0.11 226 7/31/2023
2023.7.0.10 238 7/31/2023
2023.7.0.5 266 7/29/2023
2023.7.0.3 275 7/29/2023
2023.7.0.2 272 7/29/2023
2023.7.0.1 244 7/29/2023
2021.5.0.4569 976 5/8/2021
2021.5.0.4566 752 5/7/2021
2021.5.0.4563 832 5/4/2021
2021.5.0.4560 665 5/4/2021
2021.5.0.4557 654 5/4/2021
2021.5.0.4553 678 5/4/2021
2021.2.0.4548 708 2/20/2021
2020.12.0.4543 894 12/13/2020
2020.12.0.4516 738 12/10/2020
2020.12.0.4513 783 12/4/2020
2020.12.0.4509 812 12/3/2020
2020.11.0.4500 796 11/9/2020
2020.10.0.4488 915 10/10/2020
2020.9.0.4451 890 9/29/2020
2020.9.0.4388 852 9/3/2020
2020.9.0.4380 1,114 9/3/2020