SadConsole.FNA 7.0.1

There is a newer version of this package available.
See the version list below for details.
dotnet add package SadConsole.FNA --version 7.0.1                
NuGet\Install-Package SadConsole.FNA -Version 7.0.1                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SadConsole.FNA" Version="7.0.1" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SadConsole.FNA --version 7.0.1                
#r "nuget: SadConsole.FNA, 7.0.1"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SadConsole.FNA as a Cake Addin
#addin nuget:?package=SadConsole.FNA&version=7.0.1

// Install SadConsole.FNA as a Cake Tool
#tool nuget:?package=SadConsole.FNA&version=7.0.1                

An FNA library that emulates old-school console and command prompt style graphics. Use the SadConsole.Starter package for new projects.

Product Compatible and additional computed target framework versions.
.NET Framework net is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
8.0.0 1,767 2/24/2019
7.3.0 1,438 12/29/2018
7.2.0 1,243 11/20/2018
7.1.0 1,286 10/19/2018
7.0.4 1,351 9/8/2018
7.0.3 1,302 9/8/2018
7.0.2 1,318 8/31/2018
7.0.1 1,325 8/29/2018
7.0.0 1,290 8/29/2018
6.5.0 1,492 6/12/2018
6.4.11 1,533 4/13/2018
6.4.10 1,396 3/18/2018
6.4.9 1,473 3/18/2018
6.4.8 1,492 3/18/2018
6.4.7 1,493 3/16/2018
6.4.6 1,533 2/14/2018
6.4.5 1,502 2/3/2018
6.4.3 1,363 11/14/2017
6.4.2 1,413 9/27/2017
6.4.1 1,402 9/27/2017

[BREAKING CHANGES]
- New SurfaceBase class which all Surface's inherit from.
- SurfaceBase has an IRenderer on it directly now.
- SurfaceEditor has been removed and is now implemented on SurfaceBase directly.
- Console no longer combines Renderer and TextSurface for drawing.
- Draw(SpriteBatch batch, Point position, Point size, Font font) has been removed.
- Cell/CellState have a Decorators list which are used to add extra glyph draws to individual cells.
- CellDecorator class added that has a color, glyph, and mirror setting.
- SadConsole.Serialization uses Newtonsoft.Json instead of the default .NET classes.
- SadConsole.Serialization supports GZIP compression now.
- Settings.SerializationIsCompressed can be set to true to set all internal save/load to use compression.
- Control themes completely rewritten. Themes control all drawing for a control now.
- Windows/ControlsConsole use a theme for drawing.
- InputBox renamed TextBox.
- Removed GameHelpers namespace. Types moved to root namespace.
- GameObject renamed to Entity.
- Surface.RenderArea changed to Surface.ViewPort
- Readded Zone and HotSpot types.
- Removed random level generation.
- Added Entities.EntityManager which helps control entity visibility and offsets based on a parent console. Also handles zones/hotspots.