SadConsole.FNA
7.2.0
See the version list below for details.
dotnet add package SadConsole.FNA --version 7.2.0
NuGet\Install-Package SadConsole.FNA -Version 7.2.0
<PackageReference Include="SadConsole.FNA" Version="7.2.0" />
paket add SadConsole.FNA --version 7.2.0
#r "nuget: SadConsole.FNA, 7.2.0"
// Install SadConsole.FNA as a Cake Addin #addin nuget:?package=SadConsole.FNA&version=7.2.0 // Install SadConsole.FNA as a Cake Tool #tool nuget:?package=SadConsole.FNA&version=7.2.0
An FNA library that emulates old-school console and command prompt style graphics. Use the SadConsole.Starter package for new projects.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net is compatible. |
-
- Newtonsoft.Json (>= 11.0.2)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
8.0.0 | 1,841 | 2/24/2019 |
7.3.0 | 1,499 | 12/29/2018 |
7.2.0 | 1,279 | 11/20/2018 |
7.1.0 | 1,326 | 10/19/2018 |
7.0.4 | 1,392 | 9/8/2018 |
7.0.3 | 1,342 | 9/8/2018 |
7.0.2 | 1,359 | 8/31/2018 |
7.0.1 | 1,366 | 8/29/2018 |
7.0.0 | 1,331 | 8/29/2018 |
6.5.0 | 1,579 | 6/12/2018 |
6.4.11 | 1,628 | 4/13/2018 |
6.4.10 | 1,457 | 3/18/2018 |
6.4.9 | 1,566 | 3/18/2018 |
6.4.8 | 1,587 | 3/18/2018 |
6.4.7 | 1,587 | 3/16/2018 |
6.4.6 | 1,628 | 2/14/2018 |
6.4.5 | 1,598 | 2/3/2018 |
6.4.3 | 1,431 | 11/14/2017 |
6.4.2 | 1,482 | 9/27/2017 |
6.4.1 | 1,467 | 9/27/2017 |
- ControlsConsole.Controls collection now uses a foreach loop to make sure the collection is not modified when processing the mouse.
- Button theme would crash if ShowEnds was on and the width of the button was less than 3. (reported by Hoonius)
- Renamed and promoted the method that forwarded entity animation states to the entity: OnAnimationStateChanged. Override this on custom entities to detect the state changes.
- Blink event did not respect the BlinkCounter property. (reported by Hoonius)
- Default font is now a non-extended IBM 8x16 font.
- Added SadConsole.Settings.UseDefaultExtendedFont setting and when set to true, loads the IBM 8x16 extended font instead of the normal font. Must be set before creating the game.